MeepoTheMighty
First Post
I read about an interesting nature/nurture style that I've been thinking about trying out:
-Each ability starts at 6
-Add 1d6 to each ability, in order
-Take each die that you rolled in step 2, and flip it over, so a 1 becomes a 6, a 3 becomes a 4, etc. Arrange these six numbers as desired among your stats.
Seems like it would make interesting characters with a balance between randomness (nature) and player's desires (nurture).
-Each ability starts at 6
-Add 1d6 to each ability, in order
-Take each die that you rolled in step 2, and flip it over, so a 1 becomes a 6, a 3 becomes a 4, etc. Arrange these six numbers as desired among your stats.
Seems like it would make interesting characters with a balance between randomness (nature) and player's desires (nurture).