i want to make a slightly different cleric class. i want to remove the spontaneous healing and the turn undead abilities and replace them with something else. i thought of adding an additional domain spell so i'll have 2 per day per spell lvl instead of 1 + martial weapons proficiency, but it seems slightly weaker than the original cleric. an additional spell might be a good trade for the spontaneous healing but martial weapons proficiency is nothing special at all. any suggestions? thanks in advance.