RangerWickett
Legend
I have flavor in my combat. But injecting a few sentences of flavor per attack means that it still takes twice as long at high levels to roll damage as it does to decide what the attack looks like.
It's just that I would also like it if dramatic attacks had some dramatic benefit, instead of just an increased chance of failure. I can finagle it with DM fiat, but I'd rather have there be some rules so that people know it's worth be daring.
It's just that I would also like it if dramatic attacks had some dramatic benefit, instead of just an increased chance of failure. I can finagle it with DM fiat, but I'd rather have there be some rules so that people know it's worth be daring.


