I really liked the concept of damage resistance when it was introduced, but now that my players are encountering it a lot (they’re an average of 12th level); the “all or nothing” nature of it is really bugging me. For example, if something has a DR of 10/+2, shouldn’t a +1 weapon, which is leaps and bounds better than a “standard” weapon (reflected in the cost etc.), have a better affect than a standard weapon.
I can really see this becoming a problem with epic play – +5 weapons, which are supposed to be the peak for most mortals, are just as ineffective as a non-magic weapon against a DR of x/+6?
One quick and dirty solution I’m considering is to make magic weapons negate a portion of the magic resistance based on plus. For example if something has DR 10/+2 and you hit it with a +1 weapon 5 points of the DR is negated. If it has a DR of 10/+3 and you use a +1 weapon 3 points is negated (a +2 weapon would negate 6 points). This seems to carry over nicely (an iron golem [DR 50/+3] hit with a +1 sword would still have 34 DR to be bypassed, or 18 with a +2 sword) .
Has anyone actually tried this rule?
How about other means of dealing with damage resistance?
I don’t hang around the rules forum much, so apologize in advance if this has already been beaten to death.
I can really see this becoming a problem with epic play – +5 weapons, which are supposed to be the peak for most mortals, are just as ineffective as a non-magic weapon against a DR of x/+6?
One quick and dirty solution I’m considering is to make magic weapons negate a portion of the magic resistance based on plus. For example if something has DR 10/+2 and you hit it with a +1 weapon 5 points of the DR is negated. If it has a DR of 10/+3 and you use a +1 weapon 3 points is negated (a +2 weapon would negate 6 points). This seems to carry over nicely (an iron golem [DR 50/+3] hit with a +1 sword would still have 34 DR to be bypassed, or 18 with a +2 sword) .
Has anyone actually tried this rule?
How about other means of dealing with damage resistance?
I don’t hang around the rules forum much, so apologize in advance if this has already been beaten to death.