Has any other company published any Epic Level rules, and if so do you have a link for them?
If you mean the Immortals Handbook, then he's still writing them. His "core rules" book, Ascension, which contains rules for how to reach divinity (and states beyond), is more or less text-complete but is still mostly without illustrations. He's working on the art now, and presumably when that's all done the book will be released as a PDF- with a print version under Mongoose's Flaming Cobra hopefully soon to follow (they did the print version of the Epic Bestiary).Flynn said:Apparently, Upper_Krust wrote some alternate epic rules some time back, but I don't know what happened to them.
Flynn said:Unearthed Arcana/Evolved simply take the game up to 25th level and then stop there.
ColonelHardisson said:I think you mean Arcana Unearthed, which is Monte Cook's "alternate" PHB. Unearthed Arcana is a WotC book of optional rules which, if I recall correctly, doesn't have any epic rules.
Alzrius said:This is a bit of a deviation, but Distant Horizons Games's d20 point-buy book Eclipse could easily be used to make epic-level characters and threats. Many of the examples given are of epic levels, and it has a wealth of epic-level spells, using an extension of spell levels 0-9 - the new spells here go from 10th-level spells all the way to 24th-level!
jdrakeh said:I've been meanig to ask: How did you like Eclispe? I've been fairly impressed despite the lackluster layout and stupid (yes, stupid) art captions -- I just don't have enough free time to write a review (or much else, really).
I really liked the fact that it uses a point pool based on INT, rather than awarding new characters a big block of XP up front (which, IME, tends to knock the numbers for everything else -- from CR to level advancement -- out of whack).
This, of course, presents the issue of making INT much more important in actual play that it is by default, though that honestly does't bother me much (it typically being a distant second dump stat following CHA).
Alzrius said:It also doesn't give extra CP based on Intelligence; you gain extra SP (skill points) that way, not extra CP (which are 24 per level, and 12 per level once you become epic).
It's a very good book, and I'd probably give it pretty high marks all-in-all. It's not perfect, but it gives you a point buy character creation system that's surprising in how freeform it feels while still being d20.
jdrakeh said:Concerning level progression, I simply assumed that one was intended to calculate XP per the core rules. I think, in that regard, the only thing that Eclipse is intended to change is what happens when a character gains a level (as opposed to how levels are gained). Or, at least, that's how I plan to use it
It doesn't really provide epic level rules. I wrote a review of it here. The book essentially provides a new track for character advancement, completely unrelated to XP and levels. It is flavorful, but the system is a mess of baroque complexity and unbalanced. It is intended to work alongside the epic rules, not to replace them.Aus_Snow said:
Ah, thanks for clarifying that one. I had pretty much no idea, as you could probably tell.Yair said:It doesn't really provide epic level rules. I wrote a review of it here. The book essentially provides a new track for character advancement, completely unrelated to XP and levels. It is flavorful, but the system is a mess of baroque complexity and unbalanced. It is intended to work alongside the epic rules, not to replace them.