Angcuru
First Post
I believe I have thought up a good alternate magic system. Instead of spells per day, you have spell power. Converting from the spells-per-day system, you assign a number of points per spell +1 level in place of the memorized spell. I.E.
Spells per day 3 LVL 0, 1 LVL 1, would give the caster 5 spell points. 1 for each lvl 0 spell, and 2 for the lvl 1 spell. So instead of 3 lvl0 and 1 lvl1, the caster could toss out 2 lvl1 and a lvl0, using up all his points.
Simplified: Instead of having 3 cantrips and 1 lvl 1 spell memorized, you have 5 spell points, which you can use at will. A cantrip costs 1 spell point, and a lvl 1 spell costs 1 spell point. Simple and easy.
So if you were to have (as example) in SPD, 5 cantrips, 4 lvl 1 spells, 3 lvl 2 spells, 2 lvl 3 spells, and 1 lvl 4 spell, you would in my alternate system have:
5(5cantrips)+8(4 lvl 1 spells)+9(3 lvl 2 spells)+8(2 lvl 3 spells)+5(1 lvl 4 spell)=for a total of 25 spell points. A lvl 4 spell costs 5 spell points, so instead of casting all those other low level spells, the mage could unleash it all in 5 lvl 4 spells. The mage would burn out quickly, but would have been better able to display his mastery of the magical arts by unleashing his power as he so desires.
it doesn't upset the balance between sorcerers and wizards either. sorcerers still have WAY more power points, but know fewer spells. this works out fine, since magic is a learned ability for wizards, so they can unleash it in a great variety of ways, but not as often as the sorcerer, who has magic as an innate ability, and can cast more frequently, but in a less versatile manner.
Whatcha think of this one, guys? It would still have to use the mage's spells per day to figure out his spell points, but it's much easier on both the mage and the DM.
Spells per day 3 LVL 0, 1 LVL 1, would give the caster 5 spell points. 1 for each lvl 0 spell, and 2 for the lvl 1 spell. So instead of 3 lvl0 and 1 lvl1, the caster could toss out 2 lvl1 and a lvl0, using up all his points.
Simplified: Instead of having 3 cantrips and 1 lvl 1 spell memorized, you have 5 spell points, which you can use at will. A cantrip costs 1 spell point, and a lvl 1 spell costs 1 spell point. Simple and easy.
So if you were to have (as example) in SPD, 5 cantrips, 4 lvl 1 spells, 3 lvl 2 spells, 2 lvl 3 spells, and 1 lvl 4 spell, you would in my alternate system have:
5(5cantrips)+8(4 lvl 1 spells)+9(3 lvl 2 spells)+8(2 lvl 3 spells)+5(1 lvl 4 spell)=for a total of 25 spell points. A lvl 4 spell costs 5 spell points, so instead of casting all those other low level spells, the mage could unleash it all in 5 lvl 4 spells. The mage would burn out quickly, but would have been better able to display his mastery of the magical arts by unleashing his power as he so desires.
it doesn't upset the balance between sorcerers and wizards either. sorcerers still have WAY more power points, but know fewer spells. this works out fine, since magic is a learned ability for wizards, so they can unleash it in a great variety of ways, but not as often as the sorcerer, who has magic as an innate ability, and can cast more frequently, but in a less versatile manner.
Whatcha think of this one, guys? It would still have to use the mage's spells per day to figure out his spell points, but it's much easier on both the mage and the DM.