Alternative Class Feature which substitute Familiar, for a generalist Wizard?

Shin Okada

Explorer
Everybody know that immediate magic alternative class feature (especially abrupt jaunt) is too good. But one of my friends want to play a non-specialist Elven Wizard anyway.

But Familiar is not so good for a eleven mage, especially if he wants to take some prestige class later.

Are there some good alternative class feature, which a non-specialist wizard can take, instead of one's familiar?
 

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I know this doesn't asnwer your question, but get a hummingbird familiar (Dragon 323) - elves like +4 initiative too!
 

Dragon mag (also in the old crystalkeep classes pdf) has the "Focus Caster" ACF. You choose one school of magic, but it does not require you to be a specialist of that school -- you could even be a specialist in a completely different school! The school determines what type of item your focus must be (Evocation uses a weapon, transmutation a tool or musical instrument, etc...) and generally the benefits apply when casting spells of that school.

IMO, unlike most Familiar replacements, which are either grossly overpowered (Abrupt Jaunt) or underpowered (most of the other ones), the Focus Caster ones, overall, are pretty well designed. They all give a benefit at Wizard 1, 7, and 15, so they still punish you for prestige classing out, but you'll at least get one or two benefits. For example, evocation focus caster at 1 gives you +1 damage on all evocation spells; at level 7 lets you ignore the first 5 points of energy resistance; and at level 15 lets you ignore energy immunity 1/day. Transmutation Focus Caster at 1 lets you pick an additional target for any targeted Transmutation spell you cast (both helpful and harmful), but at half the normal duration if applicable. I forget what the 7 and 15 abilities are, one of them makes the extra target get full duration, in any case, I think the Transmutation FC is a great ability. Enlarge two allies at once, give two people Fly, Baleful Polymorph two foes into squirrels!
 

Also from Dragon #348 is Arcane Reabsorbtion. If your spell is countered or doesn't make it over SR, make a spellcraft check to get the spell slot back, but take non-lethal = spell level. It's meh, but a PrC with spellcraft would still advance it.
 




There's an option to swap your familiar for the ability to prepare two spells in every slot. One is designated "sun" and the other "moon." You can only cast sun spells during daylight hours, and moon spells during night time hours. IMO, it's a pretty worthless ability and I'd rather have a gimpy familiar. But it's the only non-dragon option I'm aware of for generalist wizards to swap the familiar out. I think the ACF is in Dungeonscape.
 

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