whydirt said:Does anyone have some good guidelines or examples of making new "special abilities" for the rogue to choose at levels +10? How unbalancing would it be to allow certain other abilities from other classes and prestige classes as possible selections?
Kahuna Burger said:
I would say 'very' but then I am not a fan of rogues. (in my campaign I have houseruled away some of their class skills because it made me annoyed that a rogue can be a better Bard (historical sense) than the bard is.) They already have more skill points by far and a lot of exclusive class skills. Allowing them to take on special abilities of other classes at high levels would just increase their hypergeneralization.
Kahuna Burger
bret said:
The rogue isn't a better Bard than a bard is.
bret said:
Let the rogue have perform as a skill. It fits with a charisma based rogue; someone with lots of gather information, probably some pick pocket, and various other skills to distract or bamboozle an opponent.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.