Fifth Element said:It's not rational because it's not an informed decision. Never actually having played a game, you decide that you will never, ever play it. The way it's written in your post, it comes off as being an emotional decision, which is fine. But it's also not rational.
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Why should one have to play the game? I already know that 4e has several elements that I do not like
- Dragonborn, Eladrin, Tieflings as core PHB races
- Per Encounter class abilities
- ToB abilities brought over into core
- The new Paladin smites
- The Paladin Divine Challenge
- Marking in general
- The Warlock abilities as described by WOTC
- The Warlord based on what we have be told to date and my dislike for TOB
- Star Wars Sage like skill system
- unified attack bonus
- The ability to do hp damage on a miss
- Negative Hit Points at -10 or 1/4 max hp
- The new Death and Dying rules
- Bleeding ability
- a natural 20 always being a critical hit
- Tiers having different rules
All of the above outweigh the few things that the designers have, imo, done right with 4e and are not superior (for my gaming tastes) to things that I can do with UA and existing third party material. At best, I can only hope that 4e has some things worth stealing.
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