(Psi)SeveredHead
Adventurer
I somehow doubt that Clarabell will have a similar problem when her players parade the slain innkeeper's head on a stick around town.
Controlling evil PCs is, IME, easier than controlling smart, bloodthirsty ones.

I somehow doubt that Clarabell will have a similar problem when her players parade the slain innkeeper's head on a stick around town.
I guess it depends on the story you hope to see come out of the game. Twelve Angry Men would've been a snooze-fest if Henry Fonda had punched the other 11 men until they voted not guilty.
Pacifism is a very rare moral position, even among pacifists. While quite a few people claim to be pacifists, in practice virtually no one actually practices it because the logical upshot of pacifism is that someone who isn't a pacifist kills you in very short order. One really easy test of this is to ask the supposed pacifist whether they believe that they should contact the police in the event that they have been wronged (robbed, assaulted, raped, had a family member murdered, ect.)
Standard punishments, it seems to me, are the deprivation of resources or liberty not the infliction of pain.
What definiton of pacifism are you using here?
I guess it depends on the story you hope to see come out of the game. Twelve Angry Men would've been a snooze-fest if Henry Fonda had punched the other 11 men until they voted not guilty.
The existence of an effective police force in a well-regulated society isn't contingent on the use of violence...
...or a requirement for violent self defence. Standard punishments, it seems to me, are the deprivation of resources or liberty not the infliction of pain.
What definiton of pacifism are you using here?
Yes, but - it could just as well be interpreted that the natural tendency to violence is most easily expressed when given the sanction of authority.![]()