JoeBlank
Explorer
Don't sweat the slow advancement, but I would talk to the players about it. As long as they don't mind, there is no problem with it. But if they would get more into the game with faster leveling it might be one way to keep them happier.
Plus, if you are playing evening sessions I bet they are not 8 hours long, probably much shorter, so not technically "full" sessions. I play in one game where we just finished our 12th session and a couple of PCs are about to be 3d level, but that is diaglo's OD&D game. From what I hear, that is fast advancement to him.
And on killing the PC, I wouldn't sweat that either. If there was no way for the PC to avoid the situation that is one thing, but it sounds like he could have retreated.
Plus, if you are playing evening sessions I bet they are not 8 hours long, probably much shorter, so not technically "full" sessions. I play in one game where we just finished our 12th session and a couple of PCs are about to be 3d level, but that is diaglo's OD&D game. From what I hear, that is fast advancement to him.
And on killing the PC, I wouldn't sweat that either. If there was no way for the PC to avoid the situation that is one thing, but it sounds like he could have retreated.