Hussar
Legend
This is from a game that I play. I wanted to plan a standard entrance tactic for entering rooms in a hostile environment. I obviously drew inspiration from a SWAT style of entrance. However, how many, if any, rules am I breaking by doing this? See what you think:
"It seems to me that we could learn something from the greatest of fires. Yes, I know, but there's no need to groan like that. What I mean is, there are certain tactical ideas that come from how a fire moves.
"Take a grassfire for instance. A grassfire spreads rapidly, in all directions. It is powerful, but it lacks focus, direction. It burns until there is no more grass to consume and then it burns out. We should not be like the grassfire. Rather we should try to be like the forest fire.
"Have you ever seen a forest fire? No? A truly wonderous sight. Trees burn, higher and higher, until the fire leaps to the next tree, sending those flames higher and higher until it is ready to leap to the next tree. Unlike the grassfire, which simply burns without direction, a forest fire stands its ground first and then moves. When it moves, it moves with sudden speed and then stops to consume before leaping again.
"We should be like that. Thinking about the concealed door in the kobold's lair, I had an idea. We take up positions around the door, with Hazivah in the middle. When Haz opens the door, we leap, like the flame, with myself and Lorna going left and Melisendra and Dhavyn going right. We take in the situation, and hurl weapons at the enemy. Do not charge, let them come to us. Fire your bows or throw spears, and then draw your weapons. The enemy will close and we will have perhaps a second chance to inflict punishment on the enemy before they reach our teeth. With everyone with their backs to the doorway and Haz in the doorway, we all have clear lanes of fire.
"What do you think?"
((In game terms, this is how Korbach's plan works:
Step 1. Haz checks the door for traps and whatnot.
Step 2. The rest of the party readies an action to move through the doorway when it opens.
Step 3. Haz opens the door, triggering the readied actions. Korbach and Lorna go right, Dhavyn and Mel go left leaving Haz in the open doorway.
Step 4. Surprise round. Because the actions in 3 were readied, they occur before the surprise round. If we've done this right, we should have surprise, granting everyone a single standard action (so, 1 attack or 1 move or a charge action or 1 spell).
Step 5. Initiatives - hopefully we can win here too. If you win, ready an action to repel a charger. If someone charges, their AC is a tad lower and you get to strike first. Hopefully you whack them right off the bat.
I wonder if we can get spears somewhere? This would work really well with spears. ))