Lonely Tylenol
First Post
Having no players who are wizards or sorcerers makes things interesting, especially for a new group. You get the chance to read up on them and make characters in your game world who will be mysterious and exotic. Since your players don't really know what wizards are capable of, you'll be able to surprise them when an evil wizard pulls out a spell they're not expecting, or if a friendly one gives them an interesting magic item he made.
Of course, if your wizards are cool and interesting, you're going to have a few players experimenting with them before too long...
Of course, if your wizards are cool and interesting, you're going to have a few players experimenting with them before too long...