Von Ether said:...
As an side, every setting can be improved with zombies, ninjas and talking apes!!!!
You beat me; no talking apes in my settings.
Unless they dress in tuxedos and serve drinks at exclusive cocktail parties.

Von Ether said:...
As an side, every setting can be improved with zombies, ninjas and talking apes!!!!
cignus_pfaccari said:The other primary influence on Eberron is PULP (like, say, Doc Savage, or Indiana Jones). The pulp genre is really a product of the interwar period, and hard to capture right after WW2. Note that the primary "fantasy noir", the Garrett Files, takes place during and after a long war, as well.
DaelkyrKamikaze Midget said:Eberron is concieved of as technological and war-torn. So I'd have it invaded by aliens out of the X-files
beholderswith vaporizing lazers
He opened the gate to Xoriat to ferret out the dragons among us. (The dragons and the elves are currently locked in a "cold-war")and united by an elvish Stalin.
Agreed. I'd say it's very much a feature, rather than a bug. On thing I can't stand is the 'long ago, when men were Real Men, not wimps like yourselves, the Great War took place, which little people like you will never experience the likes of'. Eberron said, "Oh, yeah? The Great War ended three years ago! Deal with it!" It creates all sorts of emotional and political conflict, and fills the world with stories. I like that every butcher, baker, and candlestick maker was affected by it. It makes it seem real, rather than mere myth or legend.Rel said:I don't feel that this is a problem at all. The fact that the world has a distinct history including a big war has in no way limited the variety and enjoyment derived from running a game in this setting.
That's true of nearly every line (*cough* Exalted *cough*). It's why I've taken to just buying the core and nothing else. Make it yours, that's what it's forShard O'Glase said:At its core I don't find it too limiting, as more supplements come out and or I learn more as I read things closer it feels more limiting.
Von Ether said:It's all relative ... Any 12th level game or beyond seems semi-supers to me with all the power and damage they can do. And in that defintion, a lot of FR NPCs are semi-super, they just look normal on the outside.![]()
tetsujin28 said:Agreed. I'd say it's very much a feature, rather than a bug. On thing I can't stand is the 'long ago, when men were Real Men, not wimps like yourselves, the Great War took place, which little people like you will never experience the likes of'. Eberron said, "Oh, yeah? The Great War ended three years ago! Deal with it!" It creates all sorts of emotional and political conflict, and fills the world with stories. I like that every butcher, baker, and candlestick maker was affected by it. It makes it seem real, rather than mere myth or legend.
Henry said:And of course, the war veterans themselves. For that matter, even if a character served in the war, his simple response could be, "I don't want to talk about it," and if you want, just provide cryptic snippets when desired about life in the war. (Think Firefly or Serenity's Zoe and Mal, if you ever watched those.) So there's plenty of room to fly in this setting