Andor
First Post
I think you're coming at it backwards. The idea was not to come up with an 'over magic' and then figure out a new system for it, the idea was to come up with a new mechanical system and then explain it. The new mechanics are the key. Don't like the explanation, the 'fluff'? Change it. Maybe it's not soul energy in your campaign, maybe it's the manipulation of a magic infused fume and incarnum weilders need to burn special incense every morning to generate thier daily supply.
For what it's worth I believe there is a section of the book devoted entirely to introducing the stuff to your campaign.
Also, magic, like technology which is also "the manipulation of energies", is not static. New techniques and spells are always being developed. Perhaps some student at an arcane university just invented a ritual which allows the beneficiary to manipulate this stuff which no one had a use for before.
If you want a fictional account of the introduction of a new magic system read 'The night of Madness' by Lawrence Watt-Evans.
For what it's worth I believe there is a section of the book devoted entirely to introducing the stuff to your campaign.
Also, magic, like technology which is also "the manipulation of energies", is not static. New techniques and spells are always being developed. Perhaps some student at an arcane university just invented a ritual which allows the beneficiary to manipulate this stuff which no one had a use for before.
If you want a fictional account of the introduction of a new magic system read 'The night of Madness' by Lawrence Watt-Evans.