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Ampersand; Monster Builder!

Henrix

Explorer
I want this now! Making monsters in 4e is so fun, and a good tool for converting and making monsters would make it even more so!

I make or convert monsters for virtually every game session* - I can't wait for this tool!

(Sorry, for the fanboy rant! :eek:)

From the latest Ampersand:
Slavicsek said:
As an ancillary to DM Appreciation Month, I can't think of a better gift for DMs than a monster building and organizing tool that actually makes building encounters easier and more fun. It not only lets you browse through more than 2,500 official D&D monsters, you can cut and paste whatever monsters you need into your own D&D documents. You can customize any of these monsters with a few keystrokes -- changing statistics, increasing or decreasing its level, altering its role, replacing its powers, or even creating new powers. The Monster Builder also lets you create new monsters, and the program calculates their statistics based on the choices you made. It's amazing! Take a look at a current screen shot, and get ready to have even more fun with D&D monsters!

377_ampersand_1.jpg



* Well, for my homebrew campaign, at least. The one where I attempt to run Keep on the Shadowfell I only make monsters every other session or so, when they become sidetracked, again.
 

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Henrix

Explorer
I wonder if it's a downloadable app, or online.

I would prefer it to be downloadable, hooking up to the compendium for the monster database, but I can see it being online to minimize compatibility issues.
 


Nebulous

Legend
Whoa. That looks like the DM equivalent of the CB. Imagine it's downloadable with updates, same as the CB. I hope you can print out all monster stat blocks in an encounter onto one sheet (or more sheets) so i can have them all in front of me in one place.
 

Storminator

First Post
Whoa. That looks like the DM equivalent of the CB. Imagine it's downloadable with updates, same as the CB. I hope you can print out all monster stat blocks in an encounter onto one sheet (or more sheets) so i can have them all in front of me in one place.

In the recent WotC market research blog I made this point as many times as I could. :D At least half a dozen times.

PS
 






Hawke

First Post
I hope it integrates well with the encounter builder - or at least allows for some quick encounter building. I tend to have a varied group from 3-6 so it's nice to have something to quickly help me balance or rebalance encounters. I don't really see that from the screenshot, but we'll see! I guess I could just add a tag to the DMG table, though I don't think that one does 3 characters.

Anyway, looking good! Eager to see more!
 

Piratecat

Writing Fantasy Gumshoe!
Now we all just have to wait patiently and pray that it isn't Vapourware™.
It's not; I know the design staff (Bruce Cordell, at least) is using it internally. I predict two-three months before it goes live, enough time to get and incorporate internal feedback as it's put through its paces.
 

Fallen Seraph

First Post
In the article too they seemed pretty gun-ho about getting it to us as soon as possible. So I think that, plus what Piratecat said and the fact that WoTC has been more cautious now all points to non-vapourware and hopefully a not too far off release.

Oh and to join in, WANT!!!
 

Shemeska

Adventurer
What I find funny is that the preview is subscriber only. As in need of positive PR as the DDI has been, you'd think they'd make it a public piece to advertise what they have in the works and try to do anything they can to counter the notion of "yet more vaporware" reputation they've cultivated courtesy of the VTT, visualizer, etc.

At least now apparently they realize they only have the resources to work on one program at a time, and they're hoping to structure it so the Campaign Tools are modular and can be released piece by piece as they're ready so they can show progress. Of course it's up for debate if this is completely forward thinking or just a lack of staff due to layoffs, contract lapses, and a hiring freeze that left them with (last i knew) five developers (only two of which are app devs) two QA testers, and nine managers within the DDI.

The screenshot does look nice however.
 
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fanboy2000

First Post
What I find funny is that the preview is subscriber only. As in need of positive PR as the DDI has been, you'd think they'd make it a public piece to advertise what they have in the works and try to do anything they can to counter the notion of "yet more vaporeware" reputation they've cultivated courtesy of the VTT, visualizer, etc.
it seems to me that the CB and compendium have gone a long way, by themselves, to help with the PR problems in the wake of VTT and such.

At least now apparently they realize they only have the resources to work on one program at a time, and they're hoping to structure it so the Campaign Tools are modular and can be released piece by piece as they're ready so they can show progress. Of course it's up for debate if this is completely forward thinking or just a lack of staff due to layoffs, contract lapses, and a hiring freeze that left them with (last i knew) five developers (only two of which are app devs) two QA testers, and nine managers within the DDI.
No matter why their doing it, it's good that they are doing it that way.
 

Zaukrie

New Publisher
Given these two sentences, and the comment above about DM month being this month, I'd place money on it being this month or next:

I've gotten a chance to play with the Monster Builder recently, and now I can't wait to turn it loose on the rest of you! As an ancillary to DM Appreciation Month, I can't think of a better gift for DMs than a monster building and organizing tool that actually makes building encounters easier and more fun.

I can't wait. I would love nothing more than to re-skin a bunch of monster powers as aberrant powers and to really surprise my players....
 

Leatherhead

Possibly a Idiot.
The Monster Builder also lets you create new monsters, and the program calculates their statistics based on the choices you made.

This is the part that interests me the most. I am wondering if this means I can ask the program to make a "level 12 elite brute elf with a focus on CON who uses arcane attacks" and it will automatically make it for me. I also wonder if and how templates and themes will be enabled.
 

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