Now we all just have to wait patiently and pray that it isn't Vapourware™.
It's not; I know the design staff (Bruce Cordell, at least) is using it internally. I predict two-three months before it goes live, enough time to get and incorporate internal feedback as it's put through its paces.Now we all just have to wait patiently and pray that it isn't Vapourware™.
it seems to me that the CB and compendium have gone a long way, by themselves, to help with the PR problems in the wake of VTT and such.What I find funny is that the preview is subscriber only. As in need of positive PR as the DDI has been, you'd think they'd make it a public piece to advertise what they have in the works and try to do anything they can to counter the notion of "yet more vaporeware" reputation they've cultivated courtesy of the VTT, visualizer, etc.
No matter why their doing it, it's good that they are doing it that way.At least now apparently they realize they only have the resources to work on one program at a time, and they're hoping to structure it so the Campaign Tools are modular and can be released piece by piece as they're ready so they can show progress. Of course it's up for debate if this is completely forward thinking or just a lack of staff due to layoffs, contract lapses, and a hiring freeze that left them with (last i knew) five developers (only two of which are app devs) two QA testers, and nine managers within the DDI.
I've gotten a chance to play with the Monster Builder recently, and now I can't wait to turn it loose on the rest of you! As an ancillary to DM Appreciation Month, I can't think of a better gift for DMs than a monster building and organizing tool that actually makes building encounters easier and more fun.
The Monster Builder also lets you create new monsters, and the program calculates their statistics based on the choices you made.