airwalkrr
Adventurer
First of all, prestige classes are cool. I don't really wish to eschew them from the game completely. But I have some really big beefs with them.
1) They are just too good. In most situations, it is a weaker option to stick with a base class than it is to level in a prestige class. Consequently, prestige classes lose much of their prestige.
2) They water down, rather than reinforce archetypes. This is also a problem I have in general with multiclass rules in 3e. It is usually better to pick and choose levels from numerous classes rather than stick with one class. In previous editions, the philosophy was that if you spread your devotion to multiple disciplines, you would be more versatile, but not as good at either as those who stuck with one discipline. 3e turned that notion on its head and now multiclass characters are where the power is at.
3) They are too easy to acquire. The prerequisites usually say very little about the type of character who takes a prestige class. An arcane trickster may have ranks in Escape Artist and Sleight of Hand while at the same time never having made a single skill check with either of those skills.
I'm trying to avoid the blanket answer "if you don't like prestige classes, nothing says you have to allow them." What I would prefer is something more akin to AD&D kits. In other words, prestige classes that are more like variants of existing classes rather than classes in and of themselves. They would still have prerequisites and still grant the same abilities, but it would be as if these benefits were merely supplanting the benefits of your base class. For example, an archmage is still a wizard or sorcerer, but he trades his advancement towards bonus feats and familiar abilities to gain the abilities of an archmage. In a way this would be kind of like treating prestige classes like a feat chain.
This kind of system would make it easier to present your character. Saying "I'm a 15th-level wizard" is much easier and conveys the basic concept of your character's abilities than saying "I'm a 5th-level wizard/3rd-level fatespinner/2nd-level divine oracle/3rd-level mage of the arcane order/2nd-level archmage."
This doesn't entirely address the fact that prestige classes are BETTER than base classes though and the fact that more prestige classes is usually better than one. Perhaps a rule such as delaying your advancement by 1 towards bonus beats every 3rd level and ability score boosts every 4th level for each level you have in a prestige class could address that. Thoughts?
1) They are just too good. In most situations, it is a weaker option to stick with a base class than it is to level in a prestige class. Consequently, prestige classes lose much of their prestige.
2) They water down, rather than reinforce archetypes. This is also a problem I have in general with multiclass rules in 3e. It is usually better to pick and choose levels from numerous classes rather than stick with one class. In previous editions, the philosophy was that if you spread your devotion to multiple disciplines, you would be more versatile, but not as good at either as those who stuck with one discipline. 3e turned that notion on its head and now multiclass characters are where the power is at.
3) They are too easy to acquire. The prerequisites usually say very little about the type of character who takes a prestige class. An arcane trickster may have ranks in Escape Artist and Sleight of Hand while at the same time never having made a single skill check with either of those skills.
I'm trying to avoid the blanket answer "if you don't like prestige classes, nothing says you have to allow them." What I would prefer is something more akin to AD&D kits. In other words, prestige classes that are more like variants of existing classes rather than classes in and of themselves. They would still have prerequisites and still grant the same abilities, but it would be as if these benefits were merely supplanting the benefits of your base class. For example, an archmage is still a wizard or sorcerer, but he trades his advancement towards bonus feats and familiar abilities to gain the abilities of an archmage. In a way this would be kind of like treating prestige classes like a feat chain.
This kind of system would make it easier to present your character. Saying "I'm a 15th-level wizard" is much easier and conveys the basic concept of your character's abilities than saying "I'm a 5th-level wizard/3rd-level fatespinner/2nd-level divine oracle/3rd-level mage of the arcane order/2nd-level archmage."
This doesn't entirely address the fact that prestige classes are BETTER than base classes though and the fact that more prestige classes is usually better than one. Perhaps a rule such as delaying your advancement by 1 towards bonus beats every 3rd level and ability score boosts every 4th level for each level you have in a prestige class could address that. Thoughts?