airwalkrr
Adventurer
Unearthed Arcana describes a system wherein each character gains a bonus equal to their class level on every class skill. I have often shied away from this variant for the simple reason that it makes the Intelligence ability less useful. But I believe I have come up with a way to deal with it.
Instead of gaining bonus skill points, you gain bonus class skills at 1st level. These can be any skills you like, and they improve by 1 each level just like your other class skills. It would allow for a sneaky wizard, charismatic fighter, or a knowledgable rogue. I doubt it would really break anything in the game. Some people may dislike the idea that all skills have equal ranks, but at the end of the day, I really like variants that let me just sit down and play the game quickly. This one makes leveling a cinch (since skill points can take a while to decide what with so many options) which reduces paperwork a bunch.
What do you think?
Instead of gaining bonus skill points, you gain bonus class skills at 1st level. These can be any skills you like, and they improve by 1 each level just like your other class skills. It would allow for a sneaky wizard, charismatic fighter, or a knowledgable rogue. I doubt it would really break anything in the game. Some people may dislike the idea that all skills have equal ranks, but at the end of the day, I really like variants that let me just sit down and play the game quickly. This one makes leveling a cinch (since skill points can take a while to decide what with so many options) which reduces paperwork a bunch.
What do you think?