Eyelids are thin enough that I as DM would rule that one's eyes glowed to Detect Magic. Looking in a captive's mouth for small items is fairly standard. A magical tattoo in either location would pose a serious health risk to anyone that was having it forcibly removed. Tattooing MI's onto your skin is not a great idea if capture is possible. It's easier and safer to use as undergarments.dedicated said:A crafty player could just put it under his eyelid or on the roof of his mouth. Imagine trying to find that!
That said, we need another item...hmmm. spur of the moment, on the fly, by the seat of my pants...
Sword of the Accidental Legend (Nebbish's Sword)
This finely crafted longsword has been wielded by dozens of ancient kings, heroes, and even a villain or two. All who wielded it ended their lives in either glory or ignominy, not one who possessed it was less than a legend. It first appeared in souther Aerdy, where then peasant farmer Thaddeus, Champion of Pelor wielded it and led a rebellion against Agmar the Butcher, one of Aerdy most reviled tyrants of legend. It was looted from Thaddeus' tomb by bandits, and fell into the hands of Rastigar the Black, highwayman extraordinaire, who terrorized the Shield Lands briefly, until he was slain by adventurers. The Nyr Dyv Watchers, the adventurers who claimed the sword, boldly proclaimed a campaign against the green wyrm Chlordrammnon, and vanished into the Gnarley Forest. The blade was not seen for almost 100 years, until it showed up in Greyhawk at auction. It was never sold, for the bold and legendary thief Shalazar Silkstride pildered nine of the choicest items offered for sale from under the noses of the guards upon the wares, and wound up in the hands of Shulguz Greentooth, a notorius half-orc pirate captain. The sword is thought lost with his ship when the Sea Princes navy finally cornered him and burnt Spear of Grummsh to the waterline. If it does surface again, it is certain to write yet another page in the annals of legend.
This nameless mithril +5 Keen Defending longsword is intelligent (I17, W10, Ch17, Ego 19, AL: True Neutral, communicates by telepathy only; Minor Powers: wielder gains use of the following feats while holding the sword: Martial Weapon Proficiency (Longsword), and up to three of: Dodge, Mobility, Spring Attack, Combat Expertise, and Whirlwind Attack (<-Major Power) (if user has some or all of these, no other benefits apply). The sword has the special purpose of defeating/slaying all but the wielder, and constantly grants him a +2 luck bonus to saves, attacks, and skill and ability rolls.
The sword makes heroes out of zeroes, and lives to make legends. It has no concept of mortality or fear, and will seek to encourage its possessor to do the greatest available deed of heroism, glory, or reckless thirst for power, usually in accord with the wielder's alignment and inclinations. If an ego struggle results because this course of action is refused, the sword will seek a new user by leading the old one into battle with a superior force.
(CL20th, Craft Magic Arms and Armor, Craft Psionic Arms and Armor, Tenser's Transformation, Divine Might, Heroism, Speed of Thought, Fate of One, and Combat Precognition. Market Price 320,000gp, Cost to Create: 160,000gp, 6,400xp.
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