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An Item a day

Great thread!

Now with that out of the picture:

The Eternal Flame

The eternal flame is a part of the elemental flame that has taken form as a blade in the prime material plane. The blade is shaped as a white flame that springs from a red hilt. The sword radiates extreme heat when drawn but it's sheat (see below) protects against this heat. The sword recognizes the wielder's allies and doesnt burn them. It is a mystery who made it and for what specific purpose since it grants it's benefits whoever wields the blade. It is currently owned by Richmond the Bounty Hunter.

Brilliant flaming longsword +2 that gives of extreme heat and light to burn and blind the wielder's foes (the sword knows who are foes and allies). Everyone who is not an ally of the wielder within 30 ft takes 1d6 of fire damage per round and gets -2 to all attacks against the wielder of the weapon. When sheated the sword doesnt give off any heat.
 

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Ok, this is one of my own, and it's just the idea. So you guys would have to come up with all the fun stuff like the name, price, and actual stats of it.

It is a staff made of mixed ebony and ivory. It starts as ebony at one end, and winds down to ivory at the other. 2 times/per day, when a command word is spoken, the staff can either illuminate a room, or cover it's weilder in shadow (which ever the weilder desires).


Yea, that's aboute it. It's just the start, so I'll leave the rest to you guys. Please do post if you finish it, or have anything to add. That and please do tell me wether you think it's any good. It just sounded fun to me.:D


Thanx, good times to all of you.
 

From a game a long time back.

Apple of healing

A perfect, ripe red apple. Never spoils or blemishes. It can be cut into 1/4's and administered.

1/4 - Cure light wounds
1/2 - Cure Serious Wounds
3/4 - Heal
Whole - Raise Dead

As long as the whole apple is not giving the missing pieces reform the next day. If the whole apple is used the item is gone.

rv
 

So, is this kinda thing, new, old, or just worthless?:p


HEADBAND OF CONTROLL

This headband is often granted as a gift to others. It is golden, with threads of silver spiraling the edges of it. Once placed on the head of a victum, It cannot be reamoved for 1 week. The headband grants the user (or giver) controll of the victum for 2 hours a day. At the end of that time period, the victum has no memory of the events that have passed. While under the control of the headband, the victum is also granted the stats of the user for the duration of controll.:]


Any good, or just more junk?
 


Please help out and let me know what you think the cost of this item should be (for determining character wealth).

Infernal Mark
This is a small item kept about the person, but need not be displayed to work. The item allows any arcane caster to summon demons or devils when using a summon monster spell. The demon or devil will be of the same power level (cr) as the other creatures on the list, and is still subject to all of the normal spell effects (no additional summoning, ect...). The caster must still know the spell and use the appropriate spell slot to cast the spell.

In addition to the above, when used to summon a demon or devil, the spells duration is doubled.
 

EvilHalfling said:
Lab Bottle

Sweet, I was thinking about remaking this old item, now I don't have to. Thanks!

Frukathka said:
Mordenkainen’s Magnificent Portal

Question for you, can you store stuff in the Mansion while no one is in it? How about if the portal has been shrunk down to the size of a deck of cards and is currently being carried on the wizard?

Maybe this isn't the place to ask, but I'm trying to price some boots for a druid player of mine. He basically wants to be able to walk through the canopy and limbs of trees. Any ideas on how to price that?
 

IcyCool said:
Question for you, can you store stuff in the Mansion while no one is in it? How about if the portal has been shrunk down to the size of a deck of cards and is currently being carried on the wizard?
Sure, I don't see why not. However anything iside the mansion is not accessible to its owner while shrunk and not in use.

IcyCool said:
Maybe this isn't the place to ask, but I'm trying to price some boots for a druid player of mine. He basically wants to be able to walk through the canopy and limbs of trees. Any ideas on how to price that?
The Boots of the Winterlands was the base item that inspired the following:

Boots of Woodlands
This footgear bestows the power to be able to stride from the branches of trees at the wearers base land speed without falling or slipping. Also the wearer does not make any noise while striding between trees.

CL 9th, Moderate Transmutation, Craft Wondrous Item, cat's grace, tree stride, Price 180,000gp, Weight 1 lb.
 
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Originally by Frukathka
This footgear bestows the power to be able to stride from the branches of trees at the wearers base land speed without falling or slipping. Also the wearer does not make any noise while striding between trees.

I think I know what this is supposed to be, but just so I can picture this in my head of the item and what IcyCool wants, this allows you to do the Crouching Tiger Hidden Dragon [And many other martial arts movies] of 'flying' around in the trees right?

And since I feel the need to participate [I yoinked this idea a long time ago]:
Flayed Mask of the Surface Elf:
This is an actual face skinned from a surface elf (Which can be of any one type) and magically treated. The drow who places this upon his or her face is changed into the race and sex from which the mask is made. This works as the spell Alter Self.
CL 3rd; Craft Wondrous Item, Alter Self; Price: 9,000gp
 

Dog_Moon2003 said:
I think I know what this is supposed to be, but just so I can picture this in my head of the item and what IcyCool wants, this allows you to do the Crouching Tiger Hidden Dragon [And many other martial arts movies] of 'flying' around in the trees right?
Never seen CTHD, but to answer your question, yeah, I guess you could look at it that way.
 

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