I got tired of the endless simpering my players were making about this particular subject once and just had them play anycombo they wanted with 18s in all stats. You'd be surprised how creative people get when they have demi god stats. I particularly liked the goblin bard.
Just a little criativity exercise: What character concepts, which combinations of race/class, would you do if racial bonuses didn't matter to determine your ability values?
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I would kill stat bonus and give another racial power to the various races....
and if it would be possible (w/out going full 5th ed) I would try to lessen the importance of stats (if I HAVE to get 20 in my best stat that's not fun), stat should give a little bonus/malus but not be central to character conception and design
flumph assassin
To-Hit should really be disjoined from attributes. The one thing that sucks in D&D more than anything (short a sadistic DM) is not being able to hit something. I can understand attributes affecting damage, rider abilities and even feat choices. But telling someone they're going to spend most of the time watching others have fun if they can't hit, and they can't hit without a good primary attribute score, is lame.