John Q. Mayhem
Explorer
Here are some templates for the Anima class in LA.
Tiefling
Minimum HD: 1
Minimum Anima level: 1
AP cost/leftovers: 4/0
Anima Powers:
Night Eyes (Scry 1/Gen 0): Tieflings have darkvision 30 ft.
Preturnatural Dexterity (Infuse Air 1/Gen 0): +2 enhancement bonus to Dexterity.
Unholy Intelligence (Infuse Death 1/Gen 0): +2 enhancement bonus to Intelligence.
Shadows (Create Shadow 0/Gen 1): Five times per day, a Tiefling can create a zone of darkness with a 20-ft. radius. It lasts for 10 minutes, and can be seen through normally by creatures with darkvision.
Aasimar
Minimum HD: 1
Minimum Anima level: 1
AP cost/leftovers:4/0
Anima Powers:
Piercing the Darkness (Scry 1/Gen 0): Aasimar have darkvision 30 ft.
Exalted Countenance (Infuse Fire 1/Gen 0): Aasimar enjoy a +2 enhancement bonus to Charisma.
Wisdom of Heaven (Infuse Water 1/Gen 0): Aasimar have a +2 enhancement bonus to Wisdom.
Heavenly Torch (Create Light 0/Gen 1): Five times per day, and Aasimar can create an object that sheds bright light in a 20-foot radius and dim light for another 20 feet. The object lasts 10 minutes.
Tiefling
Minimum HD: 1
Minimum Anima level: 1
AP cost/leftovers: 4/0
Anima Powers:
Night Eyes (Scry 1/Gen 0): Tieflings have darkvision 30 ft.
Preturnatural Dexterity (Infuse Air 1/Gen 0): +2 enhancement bonus to Dexterity.
Unholy Intelligence (Infuse Death 1/Gen 0): +2 enhancement bonus to Intelligence.
Shadows (Create Shadow 0/Gen 1): Five times per day, a Tiefling can create a zone of darkness with a 20-ft. radius. It lasts for 10 minutes, and can be seen through normally by creatures with darkvision.
Aasimar
Minimum HD: 1
Minimum Anima level: 1
AP cost/leftovers:4/0
Anima Powers:
Piercing the Darkness (Scry 1/Gen 0): Aasimar have darkvision 30 ft.
Exalted Countenance (Infuse Fire 1/Gen 0): Aasimar enjoy a +2 enhancement bonus to Charisma.
Wisdom of Heaven (Infuse Water 1/Gen 0): Aasimar have a +2 enhancement bonus to Wisdom.
Heavenly Torch (Create Light 0/Gen 1): Five times per day, and Aasimar can create an object that sheds bright light in a 20-foot radius and dim light for another 20 feet. The object lasts 10 minutes.
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