<snip>personally i've always considered having natural weapons to be very vastly overrated for what they're actually capable of, on average dealing d6 nonmagical damage, 9
So "nonmagical" seems to mean less in 2024, so they are more effective. I agree that they don't get used much. I started with them at 1 point, which put the Minotaur even lower. They are effective for the Minotaur and Centaur, less so for the Tabaxi. On the other hand, given that there are multiple simple weapons in the PHB that only do 1d4 (from which I do make builds), They're not worth nothing.i wouldn't rate them more than a single point's worth, 1.5 if they've got a useful PB uses effect.
I'll think about this.
I agree, and that's what my instinct said. At the same time, Dwarves have better poison resistance.Tiefkings are quite a bit stronger than you rate.
Poison is the most common damage type with fire not far behind. I bet we are going to see a lot more necrotic with the new MM.
Poison spray is good now.
The spells in general are mostly good.
Your opinion's helpful. I just don't find the 2024 Tiefling at all compelling. even if I were to adjust each ability up half a point its relative position would not change.
I may have over-rated the Halfling lucky ability. Advantage on Fear saves is a mid-tier 2 ability that only some classes/subclasses can access.At first glance I think Halflings are the weakest and also the ones most affected by class choice.
Thanks!In general they seem fairly well balanced though.