drunkmoogle
First Post
Help me price this enhancement (and other critiques, if you wish):
Animated (Armor)
You may only place the Animate special quality on armor with detatchable plates (Breastplate, Half Plate, Full Plate).
The wearer of this armor may, once a day on command, instantly doff his armor. The plates then form together, becoming a Medium Animated object. For each point of enhancement bonus on the armor, the armor gets +2 Hardness, +10 Hit Points, and +1 to attack and damage rolls with its slam attack. The armor is proficient with Simple and Martial weapons. Any weapon held by the wearer at the time of activation becomes held by the armor.
At the end of the duration, or if the armor is reduced to 0 hit points, the armor returns to the wearer and dons itself.
Lesser Animated: +1 BAB, 5 rounds
Animated: +6 BAB, 10 rounds
Greater Animated: +11 BAB, 15 rounds
Side story, not necessary to read:
So, the party killed an advanced animated armor. The Fighter wants to don it and keep it. Darn PCs, always wanting more wealth than the wealth-by-guidline tables!
Animated (Armor)
You may only place the Animate special quality on armor with detatchable plates (Breastplate, Half Plate, Full Plate).
The wearer of this armor may, once a day on command, instantly doff his armor. The plates then form together, becoming a Medium Animated object. For each point of enhancement bonus on the armor, the armor gets +2 Hardness, +10 Hit Points, and +1 to attack and damage rolls with its slam attack. The armor is proficient with Simple and Martial weapons. Any weapon held by the wearer at the time of activation becomes held by the armor.
At the end of the duration, or if the armor is reduced to 0 hit points, the armor returns to the wearer and dons itself.
Lesser Animated: +1 BAB, 5 rounds
Animated: +6 BAB, 10 rounds
Greater Animated: +11 BAB, 15 rounds
Side story, not necessary to read:
So, the party killed an advanced animated armor. The Fighter wants to don it and keep it. Darn PCs, always wanting more wealth than the wealth-by-guidline tables!
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