With combat reflexes and an enlarge spell, characters were dominating a 50' wide area (pretty much the entirety of most battlefields) with AoO's, effectively preventing people from casting, using ranged weapons or even reaching us... all at 1st level.Herobizkit said:How were you using reach weapons that was so flatulently abusive of the rules?
Then tripping started getting out of hand (allowing 3rd lvl. characters to easily take down 12th level fighters), and don't even get me started on spiked chains. Even our monks started holding reach weapons for the free AoO's... it didn't matter if they were proficient or not because they weren't using their hands for anything else anyways (and the 2-h bonus to disarming more than made up for the non-proficiency penalty).