Zerovoid said:
I want to ask, what's the deal with all these people talking about foam swords and crap? You actually try to hit each other to resolve combat in some games? That doesn't even sound like an RPG to me, more like an accident waiting to happen.
Plus, I don't know anything about fencing, and I would guess that most gamers don't. I would get my ass handed to me on one of those foam covered pipes. How do get enough players for this kind of game. Is this just paintball for people who like swords instead of guns?
Real open minded attitude there, but I'll try to explain a bit anyhow.
Yes. We do try to hit each other. We manage to do just that quite often, actualy.
Yes, it is an RPG. Remember what it stands for now... ROLE PLAYING game. It is as much a roleplaying game as Amber is, for example... more so, actualy.
Yes, accidents do happen. Most big groups I've been around require a consent form to join, because of this. But accidents are fairly rare. The worst I've ever done is broken a finger, and that was my own fault, not who I was fighting (I wasn't fighting at the time, as a matter of fact). Generaly you never see anything worse than bruises and maybe a twisted ankle now and then. I've never actualy been present, nor do I know any one who has, for a "major injury" like a broken arm or something... never even HEARD of anything worse. Except for, you know... the old steam tunnel stories.
In my experience, about half of the first timers have any experience with weapons... Myself, even before I started doing stuff with LARPs and the SCA, I had taken fencing and I've taken Kenjitsu since then. But ya know what? They catch on pretty fast.
It's also not totaly skill either, exactly... there are rules to the combat, it's not just "anything goes". Aherance to the rules can win where skill doesn't, often.
How do you get enough people? Um. I dunno, same way you do for table top, I guess. Why? Is it that hard to fathom that some people enjoy things like this? Actualy, truth be told, I find it's easier to get a "newbie" into LARP type stuff than table top... less of a "geeky" feeling when you break a sweat doing it.
Is it like paintball? Well, considering I've played paintball MAYBE a half dozen times in my life, I'm probably not the best person to answer that, but... It has similarities and differences. It's similar in that it is a rule-based, relitively safe form of mock-combat that still has a touch of thrill to it. It's different in pretty much every other way, though... Paintball doesn't have mages, or locks to pick, or an ongoing story, or...