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Another Immortals Handbook thread

What do you wish from the Immortals Handbook?

  • I want to see rules for playing Immortals

    Votes: 63 73.3%
  • I want to see more Epic Monsters

    Votes: 33 38.4%
  • I want to see Artifacts and epic Magic Items

    Votes: 38 44.2%
  • I want to see truly Epic Spells and Immortal Magic

    Votes: 50 58.1%
  • I want Immortal Adventures and Campaigns Ideas

    Votes: 44 51.2%
  • I want to see a Pantheon (or two) detailed

    Votes: 21 24.4%
  • I want to see something else (post below)

    Votes: 3 3.5%
  • I don't like Epic/Immortal gaming

    Votes: 4 4.7%

  • Poll closed .
10,000 for AMC +1 seems a little cheap to me. That sounds affordable to someone at something like 10th level. I'd say start the numbers off much higher or you'll see these epic items as a staple of lower level gaming. I can practically see the CharOp board salivating at the thought of being able to quicken every spell for free for a mere 160,000.
 

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Anabstercorian said:
I vote you stop bragging about your design-fu skills and finish your work before you die alone and unloved in a gutter like Mozart did!

I don't know why but this is the post I liked the most. :p
So, U_K, what about putting some more "action" and less "thought" ? :D
Oh, and for the votes, my humble opinion would be for the first two, for some of those same reasons already written on these boards. But since I want you to decide, then IF my vote creates a balance, then change it and put it to the highest vote pool. :p
 


Okay I'm thinking that some people are missing my point here. A ring of wizardry double's your spell slots of a certain level. So a ring of AMC Wizardry would double your slots with the AMC allowed on each slot. So you take the standard 9 rings of wizardry and you throw on the amount of AMC you want allowed on each slot, with the understanding that it only doubles what you have. So having +10 AMC on a ring of wizardry IX when you only have AMC twice would only allow you to use AMC twice. The other 8 AMC is waste until you catch up with the ring. To do it otherwise will quickly result in imbalance.
 

Hey, UK,

How would your feelings on absolutes affect, say, a Cheribum's 1st Choir traits? That gives him a lot of immunites... Would you factor their Divine Traits with that at all? Like, make them resistant to the first 24 negative levels/ability drain-damage from each attack? Just curious, because after having looked at the Bestiary, you have a lot of FIND+REPLACE moves to make, I think.
 


Pssthpok said:

Hiya mate! :)

Pssthpok said:
How would your feelings on absolutes affect, say, a Cheribum's 1st Choir traits? That gives him a lot of immunites... Would you factor their Divine Traits with that at all? Like, make them resistant to the first 24 negative levels/ability drain-damage from each attack? Just curious, because after having looked at the Bestiary, you have a lot of FIND+REPLACE moves to make, I think.

Well, if I were to implement the changes as standard I would remove all immunities.

Energy Immunity would be replaced with energy resistance.
They would be protected from Ability Drain and Energy Drain equal to their Divine Bonus.
 

Cheiromancer said:

Hey Cheiromancer dude! :)

Cheiromancer said:
You had best harass your ISP a bit more. If they haven't responded to your email in a week, they've probably lost it.

I don't understand whats going on myself. This is the first time I have ever had any problems with them and they generally respond within 24 hours.


By the way I meant to ask, does anyone have the fonts:

ScalaSans - Regular
ScalaSans - Bold

I use ScalaSans LF Regular in the Bestiary but I don't think the pdf shows up the bold text because I don't have the bold font - even though the text is bold on my screen.
 


That's a new feat from the Bestiary - or it is on Upper_Krust's website. Or it could be in both locations. I'm too lazy to check that out now. :\
 

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