Another Immortals Handbook thread

What do you wish from the Immortals Handbook?

  • I want to see rules for playing Immortals

    Votes: 63 73.3%
  • I want to see more Epic Monsters

    Votes: 33 38.4%
  • I want to see Artifacts and epic Magic Items

    Votes: 38 44.2%
  • I want to see truly Epic Spells and Immortal Magic

    Votes: 50 58.1%
  • I want Immortal Adventures and Campaigns Ideas

    Votes: 44 51.2%
  • I want to see a Pantheon (or two) detailed

    Votes: 21 24.4%
  • I want to see something else (post below)

    Votes: 3 3.5%
  • I don't like Epic/Immortal gaming

    Votes: 4 4.7%

  • Poll closed .
Hello again! :)

Alzrius said:
It seems iffy. His style of reviewing is to look for, and list, mechanical and grammatical errors that he finds, but I don't know if he'd actually be up for a pre-release editing.

Don't forget that he's (AFAIK) a staff reviewer here at EN World. Anything sent to him for review would likely end up in his "to do" pile for a while.

Thats pretty much what I thought.

Hopefully I'll keep the mistakes to a minimum for the official release. :uhoh:
 

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Upper_Krust said:
Hi Pssthpok mate! :)

Hello, UK, how are ya?

It would, except for the fact that iron is obviously the default material for weapons so there is already a +1 VSC built-in.

eg. A bone longsword would probably only deal 1d6 damage.

I see.

Where does it give the weight of adamantine objects?

It doesn't, but I'm going on a premise of it having 133% the weight of iron, since it has 133% the HP.

I would doubt that Adamantine is fully eight times heavier than iron. An iron rapier deals a base 1d6 damage, therefore so will an adamantine rapier.

It isn't, but with 133% the weight, I find it to have a weight factor of about 8.5 (with a density of 10.25). As such, that makes adamantine a +30 Str which, according to our discussion, is a +2 VSC.
 

Upper_Krust said:
Quite a nice alternative there.

Is Titanium a ferrous metal?

In the strictest sense, no. However, by that logic, neither are tungsten, nickel, chromium, or cobalt. Ferrous metals are metals that are magnetic, which only iron is. Unless the metal is iron or an iron alloy, it's not ferrous. Given that four out of five of the "ferous dragons" aren't ferrous to begin with (something the article in Dragon magazine doesn't even broach), it seems okay to use titanium.

I've never read any spelljammer product.

Ah, you're missing out there. The stellar dragon there is worthy of you. It's one million feet long, and eats knowledge. It's breath weapon is that it can inhale creatures into its gullet, which acts as a sphere of annihilation.

I can see your reasoning.

Solar and lunar seem sufficiently different from sun and moon. I'm not sure what I'd use as an alternative for stellar dragons though. Maybe "spacial"? "galactic"? "cosmic"?
 


Upper_Krust said:
Not just yet - the bestiary is almost finished. I'm only a handful of illustrations shy of having it completed, so hopefully that will be sorted within the next few days.

So... a few days? You're not yanking our chains, are you? Because some of us have been looking forward to this thing officially coming out for something like one hundred and fifteen years.

Later
silver
 

Michael Silverbane said:
So... a few days? You're not yanking our chains, are you? Because some of us have been looking forward to this thing officially coming out for something like one hundred and fifteen years.

Later
silver

Upper_Krust is an optimist.

But the difference between an optimist and a pessimist is that a pessimist is sometimes pleasantly surprised. We'll see in a week or two.
 
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Michael Silverbane said:
So... a few days? You're not yanking our chains, are you? Because some of us have been looking forward to this thing officially coming out for something like one hundred and fifteen years.

Later
silver

He said pretty much the same thing a year ago. Don't believe a word of it.

Or will you prove me wrong? Eh? Come on then, oi!

I was talking to a friend of mine about your product and how I was sometimes skeptical but you had an infectious enthusiasm. Know what she said? I already own Rifts, thanks.

OWNED. Prove us wrong, limey!
 
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Hi Michael! :)

Michael Silverbane said:
So... a few days? You're not yanking our chains, are you? Because some of us have been looking forward to this thing officially coming out for something like one hundred and fifteen years.

I know, sorry about that. :o

Heres what I have left to do with the bestiary.

1. I have five illustrations to 'ink*'
2. I have five illustrations which need drawn and inked.
3. I have to finish off the Amidah and Nexus Dragon entries.
4. I have to fix the more recent errata (such as that which Anabstercorian recently posted)
5. I have to collect the cover illustration from the hired artist (I'm not doing the cover illustration myself).
6. I was going to convert the templated characters to the new standard character layout (As per Dungeon magazine, or Dungeon Masters Guide II).
7. I have to double check the Challenge Ratings.

*Or more specifically 'marker'.

In a perfect world I have my heart set on a Monday 21st November release date...but obviously we are talking about me, and I am an idiot when it comes to making these release dates. But if its not Monday 21st then it should be fairly close to that.
 

As long as we're listing problems, I'll try to give it a cover-to-cover scan for ambiguous language you should look over, and deliver it in a less confrontational tone. I've probably done enough harshing on you to keep me sated until at least sunday.

First off, the Cometary Dragon's seventh sense power is... I don't even know how I'd use that in a game. It sounds tedious and boring, and ultimately not really an advantage because everyone will act differently. You just do things over and over and over.

You need to find a better way to represent it's ability to see in to the future. I'll see if I can provide one using the power of SLEEP DEPRIVATION as inspiration:

Seventh Sense (Ex): A cometary dragons senses extend one round into the future, granting it the following advantages:
  • A cometary dragon can never be caught flatfooted or surprised, and always enjoys its full dexterity bonus to armor class, even against foes it cannot perceive, because it senses the strike before it occurs and can twist to avoid it.
  • A cometary dragon becomes aware of any encounter a round before it occurs. It can use this round to cast preparatory magic to enhance itself, or, if it's foes would outmatch it, immediately act to evade them.
  • A cometary dragon may have time to prepare against an attack before it actually hits - the paradoxial possibilities of whether or not the cometary dragon will actually choose to do so mean that a cometary dragon suffers no effects from any attack or power until immediately after their own action. For example, Kratos unleashes the Blades of Chaos against the Cometary Dragon that has been leashed to Mount Olympus and is currently dragging it to the end of the world to draft it and all of it's inhabitants to fight in Ragnarock. He and the Cometary Dragon roll initiative. The dragon unleashes its breath weapon, engulfing the mighty warrior in memories of forgotten glories and dreams of unfulfilled possibility, but Kratos parries the blast with the timeless essence of the Chaos Blades. He then counter attacks with a truly terrifying attack, grievously wounding the dragon - and yet also not. The blow does not take effect until AFTER the Cometary Dragon's action, which, since this does not kill the dragon, it spends on striking Kratos once before, once during, and once after, shaking the resolve of the godlike champion. Kratos' answer volley, however, splits the dragon in twain! - or does it? The blow does not take effect until AFTER the cometary dragon's action, but since the dragon would be killed (or otherwise prevented from acting) by this attack, the dragon must spend his action on preventing himself from being killed by this effect, or lose the action. The dragon elects to utilize a time skip to jump ahead in time one round, allowing him to evade the entire attack and remain alive.

If you're as good as you say, you should now be sufficiently inspired to make something better. MAN UP. :]
 

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