Aust Diamondew
First Post
Every one has pretty much covered everything so I only have one thing to say:
Don't take stupid feats like skill focus.
Don't take stupid feats like skill focus.
Having played in a PbP game that alsih2o ran (Remember the Cavindale, I believe it was? A great fun game while it lasted.. but A LOT of dwarf PCs that my elf atagonized...) I can safely say that just asking what a NPC is wearing won't always work in his games. I remeber one of the players in the PbP was metagaming and pointing out that, by the MM, gnolls are only active at night (or somesuch). alsih20 was quick to point out that, in his world, that's not always true.The Souljourner said:Know your enemy. First thing we do when we encounter hostile humanoids is to ask what they're wearing - NPCs are just like PCs, they take equipment that plays to their strengths, so you can be pretty sure someone in fullplate is either a fighter or a cleric, someone without armor but a lot of wands is probably a wizard, etc. Most big "tough" monsters have good fortitude saves, but poor will saves.
Use the right spells against the right enemies. Fireball isn't going to do much to the rogue (who you figured out is just that because you asked what he was wearing and the DM said black leather and wielding a shortsword), but it'll tear up the fighter (full plate) and the wizard (robes, wands). Use spells with will and reflex saves against the fighters and big monsters, and the will saves and fort saves versus rogue types.
Rel said:It'd help if you could tell us the party composition and any specific encounters they've had lots of trouble with.
Beale Knight said:I've been thinking that our biggest problems in combat are communication and that we don't fight as a team, but as a bunch of individuals that happen to be on the same side.
Beale Knight said:...The other three remained on the rope bridge...