Anthropomorphic Animal PCs!

You can be an anthropomorphic animal character and not be a furry.

OP, have you ever tried Mouse Guard?

I've seen it. One of the players in my current campaign has it, and broguht it over one night. Looks cool, but I didn't really read much of it, so I have no idea how it plays.
 

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Sure, as long as they have a good background. Same with more human-like races (elves, dwarves, orcs, goliaths, etc). As long as their story is good, I'm good with them.

Re: intelligent animals. I've always been interested in the idea, but wonder if I could really get into a talking animal beyond being a mascot-type of character. That sounds like it could get boring or old after a while.
 



Re: intelligent animals. I've always been interested in the idea, but wonder if I could really get into a talking animal beyond being a mascot-type of character. That sounds like it could get boring or old after a while.
While it wasn't D&D I have had a intelligent animal in Promethean: The Created. It was a Promethean who instead of being made of human flesh was a human intellect placed inside a raven.

It was quite a lot of fun for the player to have this very cool, collected and the most intelligent of all the Prometheans who was essentially a animal. It fit nicely into the game in that the raven could easily study humans from afar like the top of a building without risking interaction. He could also sneak through open windows and such and study things.

So yeah we had in our throng a basically hyper-intelligent, very asocial raven as a PC.
 

Re: intelligent animals. I've always been interested in the idea, but wonder if I could really get into a talking animal beyond being a mascot-type of character. That sounds like it could get boring or old after a while.
By mascot, do you mean like, contributes little more than relief, rather than acting like a PC?

Someone in the House Rules section reskinned an elven ranger as a blink dog. He talked, but aside from not having opposable thumbs, contributed.

I have always wanted to play a psionic cat.

Last year, I was making some pregen characters for a "Get to know you" game. All the characters were overly silly, like the 1st level hero who was a high level warrior who had been level drained back down. One of the characters was a human mage with a cat familiar, and the two had their bodies switched. So the mage was trapped in the cat, and his magic (and the cat familiar) was now in his body.
 


I do as long as they have something going for them and aren't just another anthromorphic animal man. Like Gnolls. Sure they are hyena-people but they are really so much more than that. If we're going to see some anthromorphic animals I want to see real backstory and mechanically interesting classes. Furries by itself doesn't excite me.
 

By mascot, do you mean like, contributes little more than relief, rather than acting like a PC?

Yes. I was thinking more along the lines of Scooby Doo rather than Azlan when I wrote that. In hindsight playing an intelligent, talking non-anthropomorphic animal that is more than just a funny or cute sidekick could be an interesting challenge.
 

Cannot say I ever liked furries, mostly because I rarely see them implemented well. I mean some look plain silly, and often I get the feeling they are created just because some designer had to come up with a race and they are easy to make. Still Giff are fun.
 

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