Kahuna Burger
First Post
After reading through the "the druid is not fighting" thread, I am reminded of my absolute least favorite type of roleplayer. That is the ROLEPLAYER (tm, copyright, etc) who creates this amazingly complex and fascinating character... which then inhibits the roleplaying of every other character, and the GM's storytelling.
Have you ever played with the really annoying rogue who starts fights with potential allies, playes "practical jokes" on the other party members and generally makes everyone hate the character, but is suffered long past the point of logic because "it's a PC"?
How about the allignment nightmare, where one PC starts fights that he expects the others to finish even though it makes no sense for their characters?
Or maybe you've had to deal with the player that thinks obstinance and apathy make for good roleplaying, even if it means the other players (and GM) have to waste half their time just including that character in the game?
I have a very simple rule in my games - I encourage roleplaying AND I encourage the creation of characters which you can roleplay without breaking the game for everyone else.
Anyone else wanna share stories of players who roleplay in such a way that the rest of the group is stuck with the choice of 1)Roleplaying their sychophants, 2) roleplaying unrealisticly constantly in regards to that character, or 3) killing/abandoning/firing the character and disrupting the game even more?
Kahuna Burger
Have you ever played with the really annoying rogue who starts fights with potential allies, playes "practical jokes" on the other party members and generally makes everyone hate the character, but is suffered long past the point of logic because "it's a PC"?
How about the allignment nightmare, where one PC starts fights that he expects the others to finish even though it makes no sense for their characters?
Or maybe you've had to deal with the player that thinks obstinance and apathy make for good roleplaying, even if it means the other players (and GM) have to waste half their time just including that character in the game?
I have a very simple rule in my games - I encourage roleplaying AND I encourage the creation of characters which you can roleplay without breaking the game for everyone else.
Anyone else wanna share stories of players who roleplay in such a way that the rest of the group is stuck with the choice of 1)Roleplaying their sychophants, 2) roleplaying unrealisticly constantly in regards to that character, or 3) killing/abandoning/firing the character and disrupting the game even more?
Kahuna Burger