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First Post
-Name of My Character-, level 2
Wilden, Warden
Build: Wild Warden
Guardian Might: Wildblood
Hardy Form: Hardy Form Fortitude
Background: Akanûl (Akanûl Benefit)
FINAL ABILITY SCORES
Str 18, Con 13, Dex 10, Int 10, Wis 16, Cha 8.
STARTING ABILITY SCORES
Str 18, Con 11, Dex 10, Int 10, Wis 14, Cha 8.
AC: 19 Fort: 17 Reflex: 13 Will: 15
HP: 37 Surges: 10 Surge Value: 9
TRAINED SKILLS
Nature +11, Heal +9, Perception +9, Dungeoneering +9, History +6
UNTRAINED SKILLS
Acrobatics -2, Arcana +1, Bluff, Diplomacy, Endurance -1, Insight +4, Intimidate, Religion +1, Stealth, Streetwise, Thievery -2, Athletics +2
FEATS
Level 1: Weapon Expertise (Axe)
Level 2: Student of Battle
POWERS
Warden at-will 1: Earth Shield Strike
Warden at-will 1: Weight of Earth
Warden encounter 1: Wildblood Frenzy
Warden daily 1: Form of Winter's Herald
Warden utility 2: Nature Sense
ITEMS
Adventurer's Kit, Heavy Shield, Hide Armor, Potion of Healing (heroic tier), Khopesh, Frost Khopesh +1
He's a multiclass Warlord because we're really limited on healers in our group sadly, and well, it's nice to have an emergency heal for when I need it if I'm alone.
Our DM gave us a Frost weapon as a reward for completing a mission successfully the other night, which was pretty awesome.
He's using the Khopesh because he can never ever fail when he swings.. Brutal 1 is freaking amazing, even though it sucks massively when you roll a two.
I rolled a Wilden because they're so unique and you rarely see them, that and they have some utterly amazing racial powers.. so there will be no convincing me to change from Wilden. (Sorry gang!)
As far as future plans, I'd like to plan to be a Lorekeeper (I think!)...
Other than that..
I need some advice.
Thanks!
Wilden, Warden
Build: Wild Warden
Guardian Might: Wildblood
Hardy Form: Hardy Form Fortitude
Background: Akanûl (Akanûl Benefit)
FINAL ABILITY SCORES
Str 18, Con 13, Dex 10, Int 10, Wis 16, Cha 8.
STARTING ABILITY SCORES
Str 18, Con 11, Dex 10, Int 10, Wis 14, Cha 8.
AC: 19 Fort: 17 Reflex: 13 Will: 15
HP: 37 Surges: 10 Surge Value: 9
TRAINED SKILLS
Nature +11, Heal +9, Perception +9, Dungeoneering +9, History +6
UNTRAINED SKILLS
Acrobatics -2, Arcana +1, Bluff, Diplomacy, Endurance -1, Insight +4, Intimidate, Religion +1, Stealth, Streetwise, Thievery -2, Athletics +2
FEATS
Level 1: Weapon Expertise (Axe)
Level 2: Student of Battle
POWERS
Warden at-will 1: Earth Shield Strike
Warden at-will 1: Weight of Earth
Warden encounter 1: Wildblood Frenzy
Warden daily 1: Form of Winter's Herald
Warden utility 2: Nature Sense
ITEMS
Adventurer's Kit, Heavy Shield, Hide Armor, Potion of Healing (heroic tier), Khopesh, Frost Khopesh +1
He's a multiclass Warlord because we're really limited on healers in our group sadly, and well, it's nice to have an emergency heal for when I need it if I'm alone.
Our DM gave us a Frost weapon as a reward for completing a mission successfully the other night, which was pretty awesome.
He's using the Khopesh because he can never ever fail when he swings.. Brutal 1 is freaking amazing, even though it sucks massively when you roll a two.

I rolled a Wilden because they're so unique and you rarely see them, that and they have some utterly amazing racial powers.. so there will be no convincing me to change from Wilden. (Sorry gang!)
As far as future plans, I'd like to plan to be a Lorekeeper (I think!)...
Other than that..
I need some advice.
Thanks!