A lot really depends on the era. Essentially slightly different things went on in the late Republic, the Early Empire and the later Empire.One of my players suggested that the settlement be 100% veterans setting up apartment blocks and a small town, and not active military at all. Apparently there's a historical precedent for this. (I confess, most of what I know of Rome comes from Asterix comics, although they did have the Mansions of the Gods story, which featured apartments set up for veterans to pacify the Gauls of the comic.)
Any thoughts on whether this would be better as an official military base or just a civilian enterprise? As @Fenris-77 notes, the veterans are certainly more than capable of building a defensible space on their own.
My thinking is this is an analogue to the Roman Empire at its peak. (I've been running games in Ptolus for 16 years, which is set in the last few years before its version of the Holy Roman Empire falls apart, probably violently, and want a different tone here.)A lot really depends on the era. Essentially slightly different things went on in the late Republic, the Early Empire and the later Empire.
So Augustus to Marcus Aurelius? To be honest I am not sure, it is a long time since I looked at Roman history in detail. I think Augustus did quite a bit of military settlement but mostly in Italy but later you are talking about a stable set of legions garrisoning the frontier and no major standing down of large groups of soldiers.My thinking is this is an analogue to the Roman Empire at its peak. (I've been running games in Ptolus for 16 years, which is set in the last few years before its version of the Holy Roman Empire falls apart, probably violently, and want a different tone here.)
Yeah, my thinking is that, if we end up doing more than just treating this as a home base for dungeon crawls, it will all eventually go at least one or two types of wrong.Veteran settlements were an idea that recurred every 2-3 generations. Some of the problems were:
- Nobles would get upset they couldn't claim more land for their clan
- Veterans often left their colony to return to the garrison where they had spent a decade or more and quite likely their wife had family
- Land grants required constant expansion, creating unnecessary wars
- Veteran colonies created potential rebellion points, either a source of partisans for their general or anger at poor quality of their land grant