Daedrova said:
I really like their abilities, and I must say that the character I played was extremely effective against evil, so I can't complain that not many other changes are being made.
3E Paladins can NOT be extremely effective against evil, when they are compared to other classes.
The only abilities they have that are of specific use against evil are Detect Evil and Smite Evil.
Detect Evil is a 1st level spell - hardly extremely effective.
Smite Evil is for ONE attack, and it's hardly a huge effect.
I am so sick to death of Paladins being viewed as having all these powers which kick-butt against evil.
Sorry, but analyze their class abilities, instead of viewing them thru the glasses of the character archetype:
It would be my conclusion that the 3E Paladin's abilities woefully under-equip him with the power to accomplish his sworn task: battle Evil.
Currently, he's just a fighter with flavor, lots of restrictions to his behavior, and fairly weak abilities that (past level 2) can all be better accomplished by using a class
other than Paladin.
shilsen and Green Knight - nice to see your wise words in another Paladin thread.
no offense intended to anyone in this thread, but anyone who doesn't see VAST areas for improvement in the Paladin class for 3.5E simply hasn't analyzed the Paladin class abilities thoroughly.
I HAVE.... for over 3 years now.
But really, my approach is that all the fighter clases are woefully underpowered.
Combat abilities (other than sneak attack) are so eclipsed by magic that any analysis of class abilities becomes fairly absurd when you consider how much more the magic makes the fighter-types effective much moreso than the class abilities.
edit: this whole post is simply trying to relate my personal opinion of paladins and class abilities in D&D - no slights are intended, nor do I think my way is the only way, nor do I think that everyone else is stupid.
In other words, it's an opinion.