Gothmog
First Post
Ok, I think the tag line pretty much says it all. I have noticed over the last two years that all clerics are pretty much alike in their abilities, barring two domains and their powers. I guess this kinda bugged me- why would a god of healing get blade barrier or harm as a default spell? Doesn't it seem like there are numerous inconsistencies on the cleric spell list, and that some of those "general" cleric spells aren't so general at all?
Second question is this: what would be a good alternative? I had thought about restructuring the domains, selecting spells from the PHB and other books that fit each domain, and giving all clerics a thrid domain for free- the divine domain, which would have general spells any religion would have. Each spell level in a domain would probably have between 6-10 spells, less at higher levels, that would more accurately refelct the theme of the domain.
What do you guys think? Is this needed? Am I out my mind to consider taking on an undertaking like this?
Second question is this: what would be a good alternative? I had thought about restructuring the domains, selecting spells from the PHB and other books that fit each domain, and giving all clerics a thrid domain for free- the divine domain, which would have general spells any religion would have. Each spell level in a domain would probably have between 6-10 spells, less at higher levels, that would more accurately refelct the theme of the domain.
What do you guys think? Is this needed? Am I out my mind to consider taking on an undertaking like this?
