Anyone check out Radiance RPG yet?

AncientSpirits

First Post
After completing his training, Jonathon is now ready to go out into the world. His Father has gifted him with a nice sword and nice armor for his travels.

....SNIP...

How's it look so far?


At a glance, the encumbrance, attributes, saves, hit points, speed, initiative, DR, etc look right.

For your bastard sword, 1-handed +5 comes from Strength +3, weapon focus +1, and masterwork +1 for +5 total.
+6 damage looks right too (he'll need that to overcome DR of monsters and other fightery types!
Power Attack looks right, as does Rapid Attack. When combining the two, keep in mind that Power Attack only applies to your one next attack roll, so that would be +1/+3 (1d10+11/1d10+6), etc.

I see you took Human Inheritance to afford the masterwork items. Nice.

I haven't confirmed the skills, but look good at a glance.

He makes for an excellent front-line combatant, especially being able to handle 2 foes at once with Rapid Attack. And of course you have Combat Focus, which can be useful if you don't need to move much.

:)
 

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VanceMadrox

First Post
Thanks, I'll go back and adjust for Power Attack.

I also realized I had Craft in his skills when he should have Wrcraft so start first, I will adjust.

Next version will be Level 4.
 

AncientSpirits

First Post
Level 4 is nice with that first intermediate ability... but which one! Oy! It'll be interesting to see what direction you go in as the character levels up, as there are several ability trees in there.
 


VanceMadrox

First Post
I decided to with Level 5 instead to have the first stat bump.

At Level 5 Jonathon is much more experienced and has earned a reputation as reliable warrior for hire. His fondness of new things has given way to a desire to just explore the world as a whole and he has switched to worshipping Voktra in his travels. He has also obtained his first permanent magical items, boots which can boost his speed.

Jonathon Smithson, Level 5 Fighter
NG Medium Human Male, Theme: Explorer
Deity: Voktra Faith Points: 3
Str: 17 Dex: 14 Con: 15 Int: 10 Wis: 12 Cha: 14 Com: 11
Saves: F: 17 R: 14 W: 16
Hit Points: W: 11 V: 27
Attack Bonus: +5 Armor: DR 5, 8 vs 1 Opponent
Init: +2 (+2 Dex) Speed: 30 ft
Weapons & Armor: All groups

Attack:
Masterwork Bastard Sword (1 Handed) +8 (1d10 + 9)
Masterwork Bastard Sword (2 Handed) +7 (2d6 + 9)
Power Attack:
Masterwork Bastard Sword (1 Handed) +6 (1d10 + 14)
Masterwork Bastard Sword (2 Handed) +5 (2d6 + 14)
Rapid Attack:
Masterwork Bastard Sword (1 Handed) +8/+8 (1d10 + 9)
Masterwork Bastard Sword (2 Handed) +7/+7 (2d6 + 9)
Power Attack & Rapid Attack:
Masterwork Bastard Sword (1 Handed) +6 (1d10 + 14) / +8 (1d10 + 9)
Masterwork Bastard Sword (2 Handed) +5 (2d6 + 14) / +7 (2d6 + 9)

Masterwork Heavy Crossbow: +6 (1d10 + 1)

Skills: Appraise +3, Athletics +10, Craft +5, Dungeoneering +2, Endurance +6, Handle Animal +3, Intimidate +5, Nature +2, Perception +8, Pilot +2, Streetwise +5, Warcraft +7

Abilities:
Racial:
Adaptable: Basic Ability: Power Attack
Heroic Mien
Quick Learner: Craft
Army Skills
Human Inheritance
Iron Will

Core:
Combat Focus
Rapid Attack
Weapon Focus: Bastard Sword

Basic:
Action Ready
Charge
Cleave
Combat Reflexes
Forge Master
Hustle
Power Attack (Granted by Adaptable)
Powerful Blow
Rapid Reload
Toughness
Vitality Surge
Intermediate:
Ace
Shield Specialization
Weapon Specialization: Bastard Sword

Awards:
Minor:
Skill Diversity (Dilettante): Appraise, Streetwise, Warcraft
Free Minded (Dilettane)
Explorer Skills (Explorer)

Encumbrance: 15 Slots
Gear: Masterwork Bastard Sword, Masterwork Chain Mail, Masterwork Buckler, Masterwork Heavy Crossbow, Expert Pack, Boots of the Hare, 1500gp worth of consumables, 1057 GP
 
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AncientSpirits

First Post
Another quick question.

For Faith Points the book explicitly says to round up.

Do any other 1/2 per level abilities round up?


Faith points and numeric effects of abilities round up. Everything else rounds down. I would have preferred a universal round down or whatever, but this arrangement seemed to strike balance and make for pithy ability descriptions.

Looking at Jonathon Smithson now at 5th level.

Yes: faith points, attributes, saves, wound points, attack bonus, DR, initiative, speed, weapon attack and damage bonuses, number and selection of abilities.

Unsure: Vitality should be 25 + 2 for high Con = 27 (rather than 28). Also, a couple skills look off (Pilot should be +4 rather than +0, etc), and you still have both Craft and Warcraft (when you just wanted Warcraft, yes?)

In general, it looks like his raw damage didn't go up much, but his chance to hit did and he has a fairly wide range of options, particularly for combat, and some of those give damage bonuses (once a day or in special circumstances). And with the boots and Hustle, his speed is quite good. :)

Overall, what was the building experience like, and how does the PC feel to you? For example, were there any abilities that were tough choices, etc? Just to share with everyone else who's reading, if you have the time to comment.
 
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VanceMadrox

First Post
I had originally put one of the level up stats points in Con then changed my mind. looks like I forgot to adjust the vitality, I will fix it.

Looking at it Pilot should be +2. 2 from explorer skills, 2 from dex and -2 from armor.

I'll adjust it.

Gonna work on a 9th level build next.
 

VanceMadrox

First Post
Jonathon Smithson, Level 9 Fighter
NG Medium Human Male, Theme: Explorer
Deity: Voktra Faith Points: 5
Str: 18 Dex: 14 Con: 15 Int: 10 Wis: 13 Cha: 14 Com: 11
Saves: F: 20 R: 18 W: 18
Hit Points: W: 11 V: 50
Attack Bonus: +8 Armor: DR 7, 10 vs 1 Opponent
Init: +2 (+2 Dex) Speed: 30 ft Low Light Vision
Weapons & Armor: All groups

Attack:
Masterwork Bastard Sword (1 Handed) +11 (1d10 + 9) 19-20 x2
Masterwork Bastard Sword (2 Handed) +10 (2d6 + 9) 19-20 x2
Power Attack:
Masterwork Bastard Sword (1 Handed) +9 (1d10 + 14) 19-20 x2
Masterwork Bastard Sword (2 Handed) +8 (2d6 + 14) 19-20 x2
Rapid Attack:
Masterwork Bastard Sword (1 Handed) +11/+11 (1d10 + 9) 19-20 x2
Masterwork Bastard Sword (2 Handed) +10/+10 (2d6 + 9) 19-20 x2
Power Attack & Rapid Attack:
Masterwork Bastard Sword (1 Handed) +9 (1d10 + 14) / +11 (1d10 + 9) 19-20 x2
Masterwork Bastard Sword (2 Handed) +8 (2d6 + 14) / +10 (2d6 + 9) 19-20 x2
Masterwork Heavy Crossbow: +9 (1d10 + 1)

Skills: Acrobatics +7, Appraise +3, Athletics +11, Bluff +6, Craft +5, Diplomacy +6, Dungeoneering +5, Endurance +7, Handle Animal +3, Insight +5, Intimidate +6, Nature +5, Nobility +5, Perception +16, Pilot +7, Streetwise +5, Warcraft +11

Abilities:
Racial:
Adaptable: Basic Ability: Power Attack
Heroic Mien
Quick Learner: Craft
Army Skills
Human Inheritance
Iron Will
Zest for Living

Core:
Combat Focus
Rapid Attack
Weapon Focus: Bastard Sword

Basic:
Action Ready
Charge
Cleave
Combat Reflexes
Forge Master
Hustle
Power Attack (Granted by Adaptable)
Powerful Blow
Rapid Reload
Tactical Pep
Toughness
Vitality Surge

Intermediate:
Ace
Armor Specialization
Improved Critical: Heavy Blades
Second Wind
Shield Specialization
Warlord
Weapon Specialization: Bastard Sword
Wounding Strike

Advanced:
Art of War

Awards:
Minor:
Skill Diversity (Dilettante): Appraise, Streetwise, Warcraft
Free Minded (Dilettane)
Explorer Skills (Explorer)
Linguist (Explorer)

Major:
Master Explorer
Encumbrance: 14 Slots
Gear: Masterwork Bastard Sword, Champion's Elven Chain, Masterwork Buckler, Masterwork Heavy Crossbow, Expert Pack, Boots of the Hare, Invisibility Ring, 2000 gp worth of Consumables, 1,057gp
 
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