Anyone else annoyed by psionics?

FWIW, I've found psionics to be unbalanced. In writing up my core rules recently, every casting class except the Cleric and the Druid seemed weak by comparison, even the completely house-ruled one. Also FWIW, I have a player in my group who's a psionics junky - I use the rules pretty much just for him - and he agrees that at least some of the specific powers need to be changed.

Spatula said:
Part of the problem could be that you're not throwing enough challenges at the party per day, so the psion is safely able to blow all of his power, and never has to deal with being out of power points. The psion is better than the other caster classes in those circumstances. You need to confront the party with more challenges so that the psion hesitates to spend everything at once.

I don't see why he should have to change his DMing style to de-cheese the psion, especially if he's not had this problem with other spellcasting classes in the past.

What I did to counter this tendency was to change the Psion, instead of forcing myself to DM in a way that like less. Check out the vitalizing magic system in Unearthed Arcana* if you have it, I've found that it makes Psions much more duly conservative with their power points and allows them to keep up with the Sorcerer over the course of a long day.

That said, several of the energy powers are just broken, IMO. A Wilder in a recent game easily did 3/4 of the groups damage, and she never even came close to running out of pps. I would at least restrict them by energy type. I've never had this issue with energy attacks being useless at high levels that people keep citing.

* - Basically, at half pps, the Psion is fatigued, and exhausted at one-quarter pps. The character's pp total recovers to 1/3 of its maximum after 1 hour of nonstrenuous activity, and 2/3 of its max after another hour. It takes 6 hours of rest to get the remainder back.
 
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renbot said:
Find me the core 3.5 that is a ranged touch, does damage and isn't an energy form. You can't: there aren't any.

... Disintegrate? Searing Light? Meteor Swarm?

Let's just settle a little, shall we? One can conduct a reasoned debate without snarling at the other participants.

Thanks.

-Hyp.
(Moderator)
 
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Kelleris said:
I don't see why he should have to change his DMing style to de-cheese the psion, especially if he's not had this problem with other spellcasting classes in the past.

If he has no problem with other casters, but is having a problem with the psion, then there is something more wrong here than campaign style.

Every class that has expendible resources will be stronger with a limited number of encounters per day. With only one or two pretty much every caster can shine well above a noncaster. With more than 4 or 5 the noncasters/unlimited resource guys will shine well above the limited resource guys.

So, to recap, if he is not having a problem with the other limited resource guys then there is no reason to expect any problems from the psion.
 



Lord Pendragon said:
Disintegrate and Searing Light, sure, but Meteor Swarm?

It does do a pretty good amount of bludgeoning damage.

Lord Pendragon said:
Except that he's having problems.

Which means that he probably does have issues with other limited resource guys ;)

Otherwise he would be simply inventing a problem.
 

Renbot: psionics are fine. If its not your cuppa tea, whatever. Annoying? Maybe to you, but not to a lot of other people.

And from what I read your player is playing a Seer. If he was really such a powergamer that you claim, he'd be playing a Kineticist or Wilder ;).
 

For something like the piercing of Crystal Shard or the bludgeoning damage of a spell like Ice Storm would you count that affect as getting through DR x/Magic? If yes then letting something like DR x/Silver or x/Admantine would halt it?

If you are playing Eberron an Artificer 3 can give out DR 5/magic and a 5th level one can give out 15/magic or 5/-. With a warforged he can give 10/Admantine at 5th and 15/Admantine at 8th. DR in Eberron seems pretty common, perhaps because it supports psionics. :)
 

the reason i don't use psionics IMC is for feel rather than broken/not broken. i can see mind powers in my SF or supers but not in medieval fantasy. never used it in 1st ed d&d, don't now.
 

beeber said:
the reason i don't use psionics IMC is for feel rather than broken/not broken. i can see mind powers in my SF or supers but not in medieval fantasy. never used it in 1st ed d&d, don't now.

That's the reason a lot of people give, and personally I don't get it. Mental powers aren't appropriate for a fantasy setting? *scratches head* I guess these are the people that hate monks and Ki as well...

But since psionics is built into and supported by Eberron, why not? It fits the setting there, to be sure ;)
 

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