Larry Fitz
First Post
Storm Raven opined:
"I'll tell you what. You arm yourself with a dagger, I'll take the greatsword. Let's see who gets their swing in first. I don't think it will be you."
The question isn't just who swings first (That's really a matter of reach, not speed) but who would realistically swing more often. Florentine daggers will carve up someone using a Claymore quite nicely if you get inside his reach. As for who will strike first, that would go to the person with the quicker missile weapon (like say... a dagger?). If 3E were intended to be a realistic combat simulation things like reach and weapon speed would be much more important. It's not though, it's an approximation of tactical combat, not a "How to" course on medieval combat. As such weapon speed rules would be cumbersome and impractical.
"I'll tell you what. You arm yourself with a dagger, I'll take the greatsword. Let's see who gets their swing in first. I don't think it will be you."
The question isn't just who swings first (That's really a matter of reach, not speed) but who would realistically swing more often. Florentine daggers will carve up someone using a Claymore quite nicely if you get inside his reach. As for who will strike first, that would go to the person with the quicker missile weapon (like say... a dagger?). If 3E were intended to be a realistic combat simulation things like reach and weapon speed would be much more important. It's not though, it's an approximation of tactical combat, not a "How to" course on medieval combat. As such weapon speed rules would be cumbersome and impractical.