kreynolds said:
Oh, I highly recommend it! It's a very well written module with a break-neck pace, though at times, it can slow down to put emphasis on the story. Lot's of NPCs (most you kill quickly though
), interesting monsters, nasty traps, etc.
One of the cooler things about the module is that you can easily run a party of evil drow through it. The adventure pretty much stays the same but the perspective and overall goal of the party is different. I thought that was awfully damn cool in and of itself. It's not very often that you find a module written that well.
James Wyatt has most certainly outdone himself this time. 
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Other than that...all comments welcome.
What kind of party do you recommend?
You already said that a party of evil drow can go through it, and surely a party of non-evil drow can do it, too.
But can you play it with a party of non-drow underdark dwellers/charakters with darkvision (maybe svirfneblind, dwarf, half-orc, tiefling)?
Can you play it with a party of non-underdark dwellers? Say, with some humans, elves and halflings in the party?
Many of the normal races would usually be in trouble in a drow city.
I ask because I want to start a campaign where I make some introduction myself and then play City (they'd start around 6th - 8th level), and I want to pin down alignment restrictions (maybe any nongood) and available races (probably only characters with dark-vision, be it inherent or vial magic. I don't want to force them to use none but drow).
Also, in the Web enhancement, they give Stats for Kiaransalee (ascended to lesser deity). Do any other drow deities play an important role in the Module (either through massive meddling of worshippers or even through appearance of an avatar, or even personal)? Are stats for other deities given (Vhaeraun, Ghaunadaur, Selvatarm)?