Fenes 2 said:I do not see my campaigns going epic
Fenes 2 said:plan to slow down the advancement of the PCs at about level 15 /16.
kreynolds said:
Oh, I highly recommend it! It's a very well written module with a break-neck pace, though at times, it can slow down to put emphasis on the story. Lot's of NPCs (most you kill quickly though), interesting monsters, nasty traps, etc.
One of the cooler things about the module is that you can easily run a party of evil drow through it. The adventure pretty much stays the same but the perspective and overall goal of the party is different. I thought that was awfully damn cool in and of itself. It's not very often that you find a module written that well.
James Wyatt has most certainly outdone himself this time.
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Fenes 2 said:I do not like the epic rules, yes.
KaeYoss said:What kind of party do you recommend?
You already said that a party of evil drow can go through it, and surely a party of non-evil drow can do it, too.
But can you play it with a party of non-drow underdark dwellers/charakters with darkvision (maybe svirfneblind, dwarf, half-orc, tiefling)?
Can you play it with a party of non-underdark dwellers? Say, with some humans, elves and halflings in the party?
KaeYoss said:Also, in the Web enhancement, they give Stats for Kiaransalee (ascended to lesser deity).
KaeYoss said:Do any other drow deities play an important role in the Module (either through massive meddling of worshippers or even through appearance of an avatar, or even personal)? Are stats for other deities given (Vhaeraun, Ghaunadaur, Selvatarm)?
kreynolds said:
You can run the module with any kind of party you like. Even surface races are fine. Actually, it was designed for that very purpose, to run a traditional surface-dwelling party of heroes that go down into the underdark to prevent a war and the needless slaughter of innocents on the surface. Being able to run it with drow is just a nifty bonus.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.