Anyone have a concept for a Divine striker or controller?

Jonathan Moyer said:
Divine Striker = Monk. Through ascetism and intense devotion, the monk nurtures the divine spark within his soul or comes to understand the nature of the Astral realms.

I can see a divine monk. Inspired by the western idea of a monk, though, this guy would properly be represented by the Cleric or Paladin class.

And I can see a striker monk. Inspired by the classic D&D monk and 'eastern'/wuxia/martial arts movie monks, this guy needs his own class. But he's not really a divine character in traditional D&D sense.

But a divine striker monk? I don't see it.
 
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drothgery said:
I can see a divine monk. Inspired by the western idea of a monk, though, this guy would properly be represented by the Cleric or Paladin class.

And I can see a striker monk. Inspired by the classic D&D monk and 'eastern'/wuxia/martial arts movie monks, this guy needs his own class. But he's not really a divine character in traditional D&D sense.
My idea for the Monk class would basically be a combination of the Western and Eastern sources. Many Eastern monks went around hunting demons and hungry ghosts. That's basically what a cleric does IMO, so I can see the divine connection. Also, chi is basically a form of divine energy to me anyway (or at least can easily be explained as such in the game world).

But a divine striker monk? I don't see it.
That's basically what they are now, especially in FR. There are whole orders or Monks dedicated to gods, running around the battlefield and beating the crap out of people. :)

I guess if people can't buy the "chi = divine energy" thing, then they would have problems with it. FWIW, I don't think the 4e Monk will have the Divine source.
 

I don't think a divine striker would be called "Inquisitor". It doesn't seem very "inquisitive" to me. More like death.

Anyway, I could see it as something of an executioner. No matter where you go, they will find you. And you will pay.
 


An alternative to a divine monk would be a friar, like in Dark Ages of Camelot. A lightly armored mendicant priest who uses simple weapons like the quarterstaff. I also think a witch hunter or inquisitor would be a good idea. Maybe he'll mug the archivist and take his dark knowledge ability. Someone who studies the enemies of the faith and uses that knowledge against them.

For a controller, perhaps a cabalist, a divine scholar who studies the true secrets of the divine. Perhaps he has less damaging powers and inflicts more status conditions, like blinding or stunning his foes. Of course he will have divine strikes like calling down bolts from the blue.
 

Hmm, just another thought on the Witch Hunter, have any of you played WW's Hunter: The Reckoning?

In it, God has given power and knowledge to certain Humans about the exsistence of monsters, and tasked them with destroying them.

Something of a similar idea could be used for the Witch Hunter. A god could choose a ordinary Human, see a potential in him, and infuse him with all this divine power and a divine message to essentially do the dirty-work for that god. The work that god wouldn't assign to his clerics or paladins.

Witch Hunters could be very reluctant heroes, some could make extremely good BBEGs by either going bonkers with all the knowledge and power the god has given him, or from being too vehement and centred on his task. Others could give even lawful good paladins a run for their money for following a set of orders/code to the letter.
 

For a Divine Striker, I'd be fond of seeing some sort of 'calls down the wrath of god' sort of character. Hands go up, imprecations are called, and thunderbolts (or fire, or sparkly moonbeams, or heavy stones, or plagues, or dead livestock) rain down on the unrighteous. The earth trembles, the winds howl, animals panic. That sort of thing.

No martial arts needed, just wrathful smiting in the name of <your god's name here.>
 

Howndawg said:
An alternative to a divine monk would be a friar, like in Dark Ages of Camelot. A lightly armored mendicant priest who uses simple weapons like the quarterstaff. I also think a witch hunter or inquisitor would be a good idea. Maybe he'll mug the archivist and take his dark knowledge ability. Someone who studies the enemies of the faith and uses that knowledge against them.

If there is such a class, I am without a doubt styling him off Mani from Brotherhood of The Wolf. I can't think of anyone else from the 18th century that would kick that much ass with a quarter-staff, while looking that awesome too :)
 

Divine controller-I think it will look alot like a wizard crunch-wise, but heavey on divine dmg rather than elemental. probably will have a paladin's share of leadership (healing etc)

Divine striker- I have no good name (so i guess it'll be Warl-something :p), but combine the concept of an inquisitor, a witch hunter and an exorcist (none of which i like for a name, ahh well, thats WoTC's problem). He's probably a little more melee than ranged, avoiding damage through holdy wards and divine intervention, and has some ability similar to warlocks curse that adds a divine damage boost to target foes. Undead and demons would have extra cause to fear him, but he'll take a peice out of anyone. ranger level of armour and weaponry, filling a similar melee role as a ranger->TWF. Little to no group healing (maybe some self) but probably some turn undead type channel divinities.
 
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