carpedavid
First Post
BvS said:I third that!
Wow! Now I feel all warm and squishy inside.


BvS said:I third that!
Cthulhu's Librarian said:It's being revised for an expanded editon and will be out in October. http://goodmangames.com/5004Rpreview.php
One of the best DCC adventures, IMHO, and a 2004 ENnie Award nominee.
Other really good DCCs in the level range you are looking for are #7: Secret of Smuggler's Cove and #10: The Sunless Garden.
MojoGM said:This is very good news! Are the other two you mentioned 3.0 or 3.5?
Flexor the Mighty! said:Return To The Temple Of Elemental Evil is the worst module I've ever DM'ed.
wolf70 said:I would suggest Goodman Games' DCC's or something by Necromancer Games, like Vault of Larin Karr, Grey Citadel, or Tomb of Abysthor.
DM
Flexor the Mighty! said:Return To The Temple Of Elemental Evil is the worst module I've ever DM'ed. It's more an exercise in using templates than a good module IMO. One of these days I'm going to take it to the range and shoot the heck of of it just to release the hatred I developed for it as the sessions dragged on. I think it really killed the whole "Mega-Module" concept for me to be honest. I don't ever see running one of those again after that experience.
My hat know no limit!
P.S. YMMV of course.
MojoGM said:Very cool...and excellent price point. I'll be ordering both these tomorrow (payday for me).
I don't prefer PDF, but this looks like it will be easy enough to utilize.
Great product...bookmarked and e-mail to my home address
Thanks!
Possible RttToEE spoilers below....jester47 said:I found that this module runs really well if you take out the Crater Ridge mines. Make Lareth the main bad guy. Get rid of the Rod he carries. Have him operating out of Nulb controling the monsters at the temple and have him be in charge of the folks at the moathouse. Who he is should be the big mystery. Doing this cuts the module down to like 32 pages.