Zurai, there is a reason why words mean things, like potential, and the fact of the matter is your potential is 27% less, you don't have to have an enemy in every square/hex, doesn't mean you won't be affecting 27% less area. Don't like the opinion, fine, but the math agrees with it.
Given a "standard encounter area from what WotC has presented us being about 10 x 20, those differences, both will have 200 possible places for something to be, but with hexes AoE's start off with a 22% less effectiveness and it gets worse and worse until you get a burst 5 affecting just over 60% of that area with a square system and hexes just over 45% of the area.
Nifft, for blast 3 for example, you pick on adjacent hex, count that as one and go out 2 more hexes away from you on each face away from you. That will keep blasts in line with squares and also get nice little diamond cones
So I'll clarify and say it makes Bursts worthless, blasts are workable.
Given a "standard encounter area from what WotC has presented us being about 10 x 20, those differences, both will have 200 possible places for something to be, but with hexes AoE's start off with a 22% less effectiveness and it gets worse and worse until you get a burst 5 affecting just over 60% of that area with a square system and hexes just over 45% of the area.
Nifft, for blast 3 for example, you pick on adjacent hex, count that as one and go out 2 more hexes away from you on each face away from you. That will keep blasts in line with squares and also get nice little diamond cones
So I'll clarify and say it makes Bursts worthless, blasts are workable.