Hi.
I just got the Artificer's Handbook today, and I love it. I'd like to drop it in, but was hoping that I could tap y'all for some advice on how it actually plays.
The system provided, while beautiful and logical, is a bit more work. How does it actually run in game?
How do you like it when combined with other third-party stuff? For example, does your group look at Malhavoc magic items for things that you like and then recompute them?
We're afraid that mid-campaign is not the best time to replace the magic item system. We're in the Banewarrens right now, and my DM isn't thrilled with having to go through each NPC to recompute item values, never mind having to rebalance PC wealth. Have any other groups faced a similar task, and how did it work out?
Any thoughts appreciated. Thanks much.
I just got the Artificer's Handbook today, and I love it. I'd like to drop it in, but was hoping that I could tap y'all for some advice on how it actually plays.
The system provided, while beautiful and logical, is a bit more work. How does it actually run in game?
How do you like it when combined with other third-party stuff? For example, does your group look at Malhavoc magic items for things that you like and then recompute them?
We're afraid that mid-campaign is not the best time to replace the magic item system. We're in the Banewarrens right now, and my DM isn't thrilled with having to go through each NPC to recompute item values, never mind having to rebalance PC wealth. Have any other groups faced a similar task, and how did it work out?
Any thoughts appreciated. Thanks much.