Kelleris said:Give them all another chance at that secondary Fortitude save.
This is the one I would do. It's a clean response to a clean wish. If any (or all) fail the second one, then so be it. You can't cheat destiny.
Kelleris said:Give them all another chance at that secondary Fortitude save.
with this:sjmiller said:What would I do? I would grant the wish. It's a good, clean, simple wish. It's a selfless act of the sorceress, and I feel a good use of a spell that is often abused both by players and, more often, by DMs. Let the character's come back and be done with it. Simple, really.
This gives the sorceress' player good value for her five-thousand xp and 9th-level spell, while at the same time providing a consequence to balance the benefit, and a plot hook as well! Everybody wins.Talmun said:Might I suggest something? Marut.
Have the wish bring them back just fine, but their use of magic to avoid death attracts the attention of a Marut Inevitable (3.5MM p.159), who hounds them and demands that they correct the balance of life and death - by dying.
I would craft it so that they don't necessarily have to fight him, maybe running a quest for him (killing a lich or some other undead would also balance the scales, for instance).
darthkilmor said:...That or let them all be rezz'd, and then immediately send at inevitable at them..the one that doesn't like ppl hosing the time stream and/or using wish.
they effectively eliminate the 'roll again' option. (emphasis mine)Three_Haligonians said:I wish that [Character A], [Character B], and [Character C] had resisted the poison that just killed them.
Has anyone answered this yet? I'd like to know also.Vlos said:I believe, if they made their first save, they shouldn't have had to make their second save? Or am I mistaken?
Are you playing 3.0?Three_Haligonians said:Since it was Iron Golem poison, they died.