And a lightening based Paragon Path, which to be honest kinda confuses me. The flavour test hints at two others to come though (perhaps in Dragon).
They just put one out. It seems to tie into specific areas/groups of the feywild that are the source of the pact. Basically allows you to be more specific about whom you made the pact with. This week's dragon's article is a cold based paragon path (and has a couple other player options tied in, a feat and a power).
The wife wants to know...
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A paragon path that makes it harder for the enemy to save vs. charm effects, except that there is only one "charm, save ends" warlock power in the whole game.
Makes you wonder how they were able to playtest that PP...

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.