Psion said:Well, according to some, just liking D&D makes you a small minded simpleton. Because you are missing all of the other allegedly better games out there.
johnsemlak said:Considering that Traveller was originally produced by GDW in my hometown, I actually feel quite guilty that I never played it. It's been recommended several times, just never happened. Someone gave me the Star Frontiers set when I was little, on the other hand, and I got a taste of that game, but didn't get far with it. What I meant by 'high science fiction' is scifi that involves very advanced future technology as in Star Trek and so forth, and my understanding is the Traveller world is a bit 'lower tech'.
I agree with Numion on this one. d20 CoC is, IMHO, a better game, with nicer production values. Either game will work fine, since most of the tone and feel are dependent on the DM, not the system. And I prefer D&D to the clunky Runequest-based system that CoC used.billd91 said:There's nothing wrong with prefering one game over all others. I would still suggest giving some others a try, particularly the non-d20 version of Call of Cthulhu. The d20 version is OK, but I think the original is generally better for that type of genre and atmosphere.
Actually, he said 'high' science fiction, not 'hard'. In other words, more space opera and Lensman, less hard-SF and Orbital Decay.billd91 said:I am a bit surprised you'd be interested in Star Frontiers over Traveller d20 as "hard science fiction". If you're under the impression that Star Frontiers is more hard sci fi than Traveller, I'm stunned.
Nightfall said:I just play one thing. Scarred Lands.Well that and I'll mix up other stuff too!
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alsih2o said:"If lovin' (d20) is wroooong, I don't wanna be riiight"

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.