Apart from all worlds.

As quickly as she lands next to the gunman, Vela is on him in a blur of claws and fury. She doesn't even seem to feel the gunshot that clips her shoulder as she comes in low and takes a pair of raking strikes at him!

Attack 1: 20
http://invisiblecastle.com/roller/view/1449644/

Attack 2: 13
http://invisiblecastle.com/roller/view/1449645/

(Note, remember she has Elusive Target and Defensive Martial Art when in melee)

(also, I'm sorry about Invis Castle, but they never sent me the registration confirmation. I'll try again, but I'm not going to hold the game up or get left behind waiting.)
 

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The fight is on so there is nothing more to say. Still intent on maintaining his dervish-like apporach of diving into the enemies' midst and engaging them all, Keane spreads his fire out to cover those not already engaging him.



OoC: Full action to fire both Ion pistols with Improved Two-Weapon Attack (First Attack at ganger #5 should be 17 (+2 for being flanked by Jacques).)

Full Attack: 4 shots with Ion Pistols, aimed at (in order) gangers 5,6,4,2 . (1d20+14=15, 1d20+9=17, 1d20+14=17, 1d20+9=15)

Damage for 4 Ion Pistol shots (2d10+2=11, 2d10+2=16, 2d10+2=15, 2d10+2=10)
 

Keane stands surrounded by these gangland thugs on all sides guns blazing, like a whirling dervish but the thugs manage to narrowly evade his searing bolts of plasma, his attention diverted to aiming in such close quarters allows several of the gang members to get a strike in at him. GangMember 1 shouts out "Enrique, let's kill these freaks." swinging his baton and being deflected by Keanes armor. As do the strikes of the other attackers.

Jacob fires again at gang member 2 but his shot goes awry. Jacob curses under his breath.

Jacques strikes at gangmember 5 with alot of flourish twices with his blade. The smell of ozone and heated metal fill the air. and on the second strike the young man gasps clutching at his heart as he falls unconcious.

Mykeal slings off a shot of his gun at Gangmember 2 but it is easily avoided.

Vela's claws tear into the flesh of the gunman before her blood splaying in the air.

Pale Jaguar looks to the sky "Los dioses no le favorecen!" The elecrtical wire stretch stretches to it's limit still feet from gangmember 1, instead dropping to the ground striking a trail of water leading to a puddle underneath his feet.

For the first time he turns his attention to Pale Jaguar "Por Dios! Ella bruja!" (By God! She's a witch!) he turns from Keane and charges at Pale. He strikes at her in a fury of rage hitting her for 7 points of damage.

Gangmember 2 fires at Mykeal but his shot is blocked by the car.

Gangmember 3 see's his fellow fall at Jacques's feet "Enrique!" He takes a 5-foot step into Enrique's square swinging at Jacques but falls to make contact thanks to Jacques's quick parry.

Gangmember 4 clutchs at his bleading wounds and withdraws from combat running to the south shouting out as he goes "Leave these demons, run."

Gangmember 6 swings at Jacques with his knife striking once for 4 points of damage as he yells at gangmember 3 "Come on Jose, let's leave these freaks"
 

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"Bruja? No soy una bruja, soy curadora! (Witch, I'm not a which, I'm a healer!)" She wildly swings her macuahuitl at the gang member.

Dodge vs. Gang Member 1: +1 def = 19 Defense
Full Attack: Gang member 1 1d20 +7 = 21 and 1d20 + 2=12* (See spoiler block)
Damage: 1d8=4 and 1d8=2

[sblock=OoC]
The bonus on the second attack is a +2 not a +1. Also, I accidentally rolled twice since I had a brain fart and put a "2" in the number of rolls field ... If you want to use the first results from the accidental double roll then I should have rolled a 10 and 11.
[/sblock]
 

Jacques tries to flip past the thug in front of him to follow the one who attacked Pale but he twists his ankle and leaves an opening.

OOC: Tried to use Acrobatic Charge to charge #1, the DC to get past #3 would have therefore been 35 and I failed. He gets an AoO. Tumble (1d20+18=21)
 

Meh.

Filing his bad shooting away for later review, Keane adjusts his aim and fires his right-hand ion pistol at the man now attacking Pale Jaguar while his left targets the one firing at the cover team.



OoC: Full action to fire both Ion pistols with Improved Two-Weapon Attack (Rolls not adjusted for distance [Ion Pistol range: 40 ft.])

Right-hand Ion Pistol fired at ganger #1 (1d20+14=29, 1d20+9=17)
Damage: 2d10+2=5, 2d10+2=21

Left-hand Ion Pistol fired at ganger #2 (1d20+14=20, 1d20+9=29)
Left-hand Ion Pistol fired at ganger #2 - damage (2d10+2=18, 2d10+2=9)
 

[sblock=OOC]
Very sorry to everyone, I didn't mean to abandon this game... Was initially waiting for the others to post there actions then life struck me. Combat really isn't as much fun in pbp as it is at the table. Very sorry. Try not to let it happen again.[/sblock]
 

Mykael puts glances over the top of the car, looking to see if the gang was indeed in flight. "No point in killing someone that is running away." He keeps his pistol trained on them, but does not fire.
 

Keane fires his Ion Pistols again this time his has improved. The first gangmember he hits drops to the ground in a heap no longer a threat to Pale, the second one gangmember 2 is struck and badly wounded.


Jacob fires again striking the gangmember directly infront of Jacques.

Jacques attempts to do something fancy and fails but fortuinattly the gangmembers next to him can't strike him.

Pale Jaguar looks down at the man who as attacking her as he lays in a heap.


The remaining gangmembers turn and flee shouting obcenities.
 

Mykael stands slowly, unsure of what to do. "Perhaps we should post haste now. That did take a bit of time, and I'd prefer not to die on this world."
 

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