Paul Farquhar
Legend
I would go for "Mind" domain for clerics, and have the likes of Tharizdun and Cthulhu the deities that have it in their portfolio.
I would go for "Mind" domain for clerics, and have the likes of Tharizdun and Cthulhu the deities that have it in their portfolio.
If the mechanic is very popular and efficient, it will be temping to use it for none psionic power.Why? The psionic die is for psionic subclasses of non-psionic classes, like Fighter, Rogue, etc. Coming up with a psionic subclass for Barbarians IS keeping it for psionics.
I was surprised this thread made it to page 2 before someone recommended it for Battlemaster.If the mechanic is very popular and efficient, it will be temping to use it for none psionic power.
like Faith dice, Luck dice, Spirit dice, Ki dice.
it can be interesting to do the math of a battle master if we replace the usual manœuvre dice with a psionic dice mechanic.
I think it can be a good feature, but Psion will call for treason.I was surprised this thread made it to page 2 before someone recommended it for Battlemaster.
If the mechanic is very popular and efficient, it will be temping to use it for none psionic power.
like Faith dice, Luck dice, Spirit dice, Ki dice.
it can be interesting to do the math of a battle master if we replace the usual manœuvre dice with a psionic dice mechanic.
My idea for a Psionic Paladin is almost the exact opposite of that concept, a biased toward Chaotic Neutral "oath" where they perceive reality different from everyone else in what might be a constant hallucination, possibly from mental illness and trauma or by seeing an underlying truth to reality after being touched by something from beyond reality. Their reality could be a fantasy of their own, or something nightmarish, or maybe they see loved ones they lost and are convinced they're still alive. They try to convince others their perceptions are true. They get abilties and spells that cause insanity, confusion and illusions. Some can be driven to heroism by their delusions, but others are just dangerous and unstable.Paladin of Truth.
Strives to act logically, without letting emotion cloud their judgement.
Promotes clear-headedness and thoughtfulness in others.
Opposes those that lie, try to play on or cause emotions or confusion in others to benefit themselves.
Actively fights creatures that induce or like to create insanity.
Aura has Calm Emotions effect.
Psi-die to saves against emotion, confusion, or insanity effects.
Bonus ti Intelligence and some Wisdom ability checks?